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OmarEmaraDev committed Mar 5, 2018
2 parents 8733ac1 + f62189a commit e67a78c
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6 changes: 3 additions & 3 deletions docs/user_guide/getting_started/execution.rst
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Expand Up @@ -39,7 +39,7 @@ If enabled, the node tree will execute every time the current frame of the scene

.. image:: gifs/frame_changed.gif

Notice how the tree execute when ever the current frame changes.
Notice how the tree executes whenever the current frame changes.

Property Changed
----------------
Expand All @@ -48,7 +48,7 @@ If enabled, the node tree will execute every time a property changes, that is, a

.. image:: gifs/property_changed.gif

Notice how the tree execute when I change a value in the node tree.
Notice how the tree executes when I change a value in the node tree.

Minimum Time Difference
-----------------------
Expand Down Expand Up @@ -84,7 +84,7 @@ The *Parse Number Node* can't parse the letter ``a``, it can only parse numbers,
Fatal Errors
------------

Fatal errors stop the execution of the whole node tree and have to be solved. Such errors occur when you try to do something with a node that the developers didn't put into consideration, it could also be a bug and should be reported in that case. An example for such error can be seen in the expression node:
Fatal errors stop the execution of the whole node tree and have to be solved. Such errors occur when you try to do something with a node that the developers didn't consider, it could also be a bug and should be reported in that case. An example for such error can be seen in the expression node:

.. image:: images/fatal_error.png

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6 changes: 3 additions & 3 deletions docs/user_guide/getting_started/interface.rst
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Expand Up @@ -72,7 +72,7 @@ Include options related to auto execution of the node tree.
Developer
^^^^^^^^^

Include options related to inspecting, profilling and debugging node trees.
Include options related to inspecting, profiling and debugging node trees.

Overview
^^^^^^^^
Expand All @@ -82,9 +82,9 @@ Include some information about the node tree like the execution time. The statis
Animation Nodes Tree
^^^^^^^^^^^^^^^^^^^^

This panel includes manual execution button and the scene that the node tree belongs too.
This panel includes manual execution button and the scene that the node tree belongs to.

- **Edite Node labels** - If enabled, a text box will appear in every node that lets you edit the label of the node. This is particularly helpful if you want to organize you node tree after you finished building it.
- **Edit Node labels** - If enabled, a text box will appear in every node that lets you edit the label of the node. This is particularly helpful if you want to organize you node tree after you finished building it.

3D View
=======
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2 changes: 1 addition & 1 deletion docs/user_guide/nodes/text/timecode_generator.rst
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Expand Up @@ -4,7 +4,7 @@ Timecode Generator
Description
-----------

This node returns the current time (based on input frame and a given frame rate) in miliseconds, seconds, minutes and house separated by a colon.
This node returns the current time (based on input frame and a given frame rate) in miliseconds, seconds, minutes and hours separated by a colon.

.. image:: images/timecode_generator_node.png
:width: 160pt
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