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UV faces move when creating new textures #2133

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cyanbug01 opened this issue Dec 3, 2023 · 5 comments
Closed

UV faces move when creating new textures #2133

cyanbug01 opened this issue Dec 3, 2023 · 5 comments

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@cyanbug01
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What are you trying to do, and what do you expect to happen?

I was making new textures

What happens instead?

every other shape that has a texture has the UV shift drastically and i have to change the faces back to how they were

Model format in which the issue occurs

generic

Blockbench variant

Program

Blockbench version

most recent version

Operating System

windows 11

Installed Blockbench plugins

No response

@Zephi
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Zephi commented Dec 4, 2023

I am also having this issue. Every time I create a new block and attempt to make a new texture, the UVs of all the previous textures change and it needs to be re-adjusted. However, I simply can't do that since I already combined a lot of textures together and it's way too innefficient to do that. I have attached some pictures here for reference of the issue I am having. Restarting blockbench does not fix it. Seems to be permanently bugged for my model.

I don't have any plugins installed and this issue only occurred after the new update.

image
image
image

@cyanbug01
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cyanbug01 commented Dec 6, 2023 via email

@cyanbug01
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cyanbug01 commented Dec 8, 2023 via email

@cyanbug01
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cyanbug01 commented Dec 9, 2023 via email

@JannisX11
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This was fixed in 4.9.1 as noted in the changelog.
If after installing 4.9.1 you are still able to reproduce the issue, please include detailed steps to reproduce, or simply a video of the issue. Thanks!

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3 participants