Releases
v4.1.2
Changes
Added option to select a loop cut direction
Fixes
Fixed #1242 issue with glTF exporter
Fixed issues with zooming near the edges in the UV editor
Fixed #1236 issue with displaying specific icons in the web app
Fixed plugin caching issue
Fixed start screen caching issue
Fixed issue with meshes and multiple texture templates
Fixed backgrounds not working in some display mode slots
Fixed #1226 Rotate UV does not update viewport on meshes
Fixed #1227 Converting to mesh does not retain marker color
Locked outliner nodes can be renamed
Fixed #1223 Extruded meshes not UV-mapped correctly
Fixed creating tri over quad not splitting quad
Fixed #1234 Cannot move mesh with parent in global space
Fixed #1233 Mesh leaves bone when using amend edit
Fixed #1254 Correctly import files with .txt attached to name after extension on Android
Fixed model import working in Skin mode
Improved OBJ importer to limit vertex position dimension count to 3
Fixed painting grid issue with single edges
Fixed mesh and cube rotation issues
Fixed issue when copying cube+mesh UV faces
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