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Releases: JaylyDev/nbt-to-mcstructure

0.4.2

17 Jun 08:38
7a020a9
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What's Changed

  • Added support for waterlogged blocks
  • 1.21.0 support
  • Fix issues with state type conversion

Full Changelog: 0.4.0...0.4.2

0.4.0

12 Jun 21:27
15c8843
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What's Changed

Full Changelog: 0.3.0...0.4.0

0.3.0

29 Mar 17:55
72178a5
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What's Changed

  • This program can now be run with an executable attached in GitHub releases #7

    Currently only release Windows x64 in this pre-release, more platform to be released in v0.3 update.

  • Block data can now be converted from Java to Bedrock #3.

Full Changelog: 0.2.1...0.3.0

0.3.0-beta.7

28 Mar 18:18
8ba2dbd
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0.3.0-beta.7 Pre-release
Pre-release

What's Changed

  • Block position data / Block NBT can now be converted from Java to Bedrock #3

Full Changelog: 0.3.0-beta.6...0.3.0-beta.7

0.3.0-beta.6

19 Mar 14:37
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0.3.0-beta.6 Pre-release
Pre-release

0.2.1

18 Mar 18:21
1246e14
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What's Changed

  • Fixed an issue that caused the game to not recognize those block states in #1
  • Remove unit test structures from structures folder in #4
  • Fixed an issue that caused the program runs indefinitely after converting hundreds of nbt in #5
  • Program now finds all .nbt files in strucures folder
  • Fix demo gif in readme

Binary releases are will be part of our v0.3 release.

Full Changelog: 0.2.0...0.2.1

0.2.0

15 Mar 14:50
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  • Converts codebase from JavaScript to Python

v0.1.0 is internal. To summarise it's basically 0.2.0 built in Node.js