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USyrup 1.2.0

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@Jeffan207 Jeffan207 released this 10 Apr 02:58
· 2 commits to main since this release

A relatively minor USyrup update.

  • Updates the script execution order for the SyrupComponent class from 1000 to -900. This means that on-demand injections will be available on Awake() and injectable game objects will have their dependencies injected and ready to use by the default time Start() step!