Releases: JitteSochin/EQ2LayoutEditor
Releases · JitteSochin/EQ2LayoutEditor
2016.11.29
Layout Library Added
2016.09.27
HouseID is now treated as a string
2016.08.16
Allowed for cloning to pull from crate.
2016.07.18
Added diff tool
2016.07.07
- Oval spacing is now equidistant.
- All XYZ is now XZY to line up with the game formatting of coordinates.
2016.07.06
- Updated Circle UI to flow better
- Updated Circle UI to change axis titles on axis change
- Fixed axes on ovals to actually be on X/Y for Z plane ovals (X was Y, Y was X)
- Corrected typo
- Ending Z (Sprial)
- Ending Z (Spiral)
2016.07.05
Updated circle functionality to be able to do ovals. Just add in the X and Y Radius values. Default behavior will sync these.
Y Radius is ignored for spirals.
Graphic preview of layout added. This is still in development and I welcome any feedback of this.
2016.06.27
Update to mirroring
- Added the option to extract an item from the crate if it exists for mirroring
2016.06.17
Update for hexadecimal house numbers
2016.05.07
Bug fix to item cloning
Added mirroring of items
Added deglobalization suggested by JesDer