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GoT Wasteland v2.21 #42
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fix for AI not getting into gunner and not despawning
- added debugging to find a bug in findsafepos - fixed outpost mission not despawning - fixed AI not being able to enter outpost (1 gate spawns openned) - Made mission descriptions more clear :)
…ct idea - implemented green army - rebuilt loadout script in player setup to case switch instead of if-then - added @AgentRev's idea about the players on debug island (godmode/nofood/water/money) - removed missionsided baskets due to players being able to 'take' them causing desync - added green army wetsuit and ghilly - changed gunstore NPC uniforms/gear/look - fix exploit to gain money buying/selling rebreather (vest)
just so that i dont forget :) updates to version numbers and readme/changelog (still a debug build!)
new in todays DEVbranch (make sure to revert this commit before adding to master!)
default doesnt need : ;)
mk200 on AI was a bad idea :D
also removed most debugging where it was no longer needed
rewritten playersetup fixed misinterpertation of boolean usage
[Added] Green army (Independent)<br/> [Added] Diving class to all factions<br/> [Added] Green army suits to gunstore<br/> [Added] spawn protection on debug island<br/> [Added] New ghosthawk with camo (DEVBRANCH-ONLY)<br/> [Fixed] new outpost mission did not despawn correctly<br/> [Fixed] incorrect mission descriptions<br/> [Fixed] Server cleanup set to 10 minutes after death<br/> [Fixed] Cargo on armed boat not working<br/> [Changed] hostile heli missions contain a mi48 now<br/> [Changed] hints before and after missions rewritten<br/> [Changed] missions last longer before timing out<br/> [Changed] added debug logging for findsafepos *debug build*<br/> [Changed] mission starts at 8pm for evening edition<br/> [Removed] Names when in vehicle in StreamFriendlyUI<br/>
we're getting there! :)
This was referenced Jun 28, 2013
JoSchaap
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Jun 28, 2013
GoT Wasteland v2.21 [Added] Diving class to all factions [Added] Green army suits to gunstore [Added] spawn protection on debug island [Fixed] Lagspikes due to errors in vehicle respawn [Fixed] RPT logfile findsafepos spam [Fixed] new outpost mission did not despawn correctly [Fixed] incorrect mission descriptions [Fixed] Server cleanup set to 10 minutes after death [Fixed] Cargo on armed boat not working [Changed] hostile heli missions contain a mi48 now [Changed] hints before and after missions rewritten [Changed] missions last longer before timing out [Changed] mission starts at 8pm for evening edition [Removed] Names when in vehicle in StreamFriendlyUI
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[Added] Green army (Independent)
[Added] Diving class to all factions
[Added] Green army suits to gunstore
[Added] spawn protection on debug island
[Fixed] Lagspikes due to errors in vehicle respawn
[Fixed] RPT logfile findsafepos spam
[Fixed] new outpost mission did not despawn correctly
[Fixed] incorrect mission descriptions
[Fixed] Server cleanup set to 10 minutes after death
[Fixed] Cargo on armed boat not working
[Changed] hostile heli missions contain a mi48 now
[Changed] hints before and after missions rewritten
[Changed] missions last longer before timing out
[Changed] mission starts at 8pm for evening edition
[Removed] Names when in vehicle in StreamFriendlyUI