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๐ŸŽฎ Pop some tricks while cruising the city in this Infinite 2d runner

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JoelEncinas/Arcade-Skate

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ArcadeSkate

Unity C# itchio

I spent some of my adolescence playing the timeless classic Jetpack Joyride and vividly remember having a blast, so I decided to create a 2d Infinite runner inspired by it. I've been skateboarding for a couple years now and I wanted to translate that feeling of poppin' tricks and cruising the city in this action game.

๐Ÿš€ Things I learned about

  • Game logic

    • GameObjects & Components
    • Reference each other
    • How Rigidbodies & colliders work (2D)
    • Tags & layers
    • Coroutines & calls between functions
    • Prefabs & instantiating
    • Singleton pattern
  • Managing data

    • Saving + reading data & settings in playerprefs (Unity local storage)
  • UI

    • Animations
    • How to correctly set aspect ratio, resolution & canvas resizing
    • Scene management
  • SFX

    • Add sounds & music
  • Product shipping and launching

    • Used trello to manage features I wanted to implement
    • Work with deadlines (AGILE methodology)
    • Launch the game on a platform

๐ŸŽฎ Check it out for yourself!

screeshot

๐Ÿ“ท Ingame screenshots

screeshot screeshot screeshot screeshot screeshot screeshot

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๐ŸŽฎ Pop some tricks while cruising the city in this Infinite 2d runner

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