Skip to content
View Joelfm4's full-sized avatar

Block or report Joelfm4

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Joelfm4/README.md



Typing SVG



#include <stdio.h>

struct Profile {
    char *languages[7];
    char *frameworks[5];
};

struct Profile joel = {
    .languages = {"C++", "Assembly", "Python", "PowerShell", "TypeScript", "SQL", NULL},
    .frameworks = {"Django", "Flask", "Tailwind", "Bootstrap", NULL}
};

void DisplayProfile(const char *category, char *arr[]) {
    printf("\n### %s\n", category);
    for(int i = 0; arr[i] != NULL; i++) {
        printf("- %s\n", arr[i]);
    }
}

int main() {
    DisplayProfile("Languages", joel.languages);
    DisplayProfile("Frameworks", joel.frameworks);

    return 0;
}



stats stats












Pinned Loading

  1. Kernel-Driver Kernel-Driver Public

    A kernel-mode driver designed for low-level interaction with a game, providing essential functionalities such as attaching to a target process, reading virtual memory, and writing virtual memory.

    C++ 4

  2. jvim jvim Public

    My personal Neovim configuration with customized settings and plugins for an optimized coding workflow

    Lua 5

  3. Process-Hollowing Process-Hollowing Public

    C++ 3

  4. kylechui/nvim-surround kylechui/nvim-surround Public

    Add/change/delete surrounding delimiter pairs with ease. Written with โค๏ธ in Lua.

    Lua 4k 70