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Setting up VSCode for STM32 projects

Goal is to build STM32 projects, using VSCode, CMake, Openocd and cmsis

Workflow

Setup a project by cloning this skeleton project. This sets up a fully configured VSCode project.
For quick and dirty debugging semihosting can be used.

Getting Started

Prerequisites

Windows 10
Visual Studio Code
Git for Windows

Preparing the toolchain

There are several tools needed for building projects. Most tools do not need to be installed with an installer, but can simply be unzipped.

When done, the toolchain tree should look like this:

D:\Dev-Tools
| - gcc-arm-8
| - MinGW-W64
| - openocd-0.10.0

Ninja (1 exe) somewhere in the path.
STM32CubeMx can come in handy to get the clock config, linkscript and assembler startup code.

gcc-arm-8

Download the zip from developer.arm.com
Unpack under the root of the toolchain, and rename the folder to gcc-arm-8.
Edit your path (windows r --> env) and add the bin dir of the toolchain.

MingGw-X64

Download the zip from sourceforge
Unpack, and move the folder under the dev tools. Edit your path (windows r --> env) and add the bin dir of the MingGw-X64.
MingGW-X64 is used for make. For convenience, just copy mingw32-make.exe to make.exe (220kB).

openocd-0.10.0

Download prebuilt windows binaries from here
Unpack, and move the folder under the dev tools.

Preparing Visual Studio Code

VSCode needs three extensions:

  • C/C++ for Visual Studio Code
  • Cortex Debug
  • CMake

For intellisense to work, c_cpp_properties.json in the .vscode folder needs to be configured with the right settings. Use the same settings for family, proc and board as in the makefile.
settings.json needs to be configured with the path to stutil.

Starting a new project from scratch

Preparation

$ mkdir my_awesome_project
$ chdir my_awesome_project
$ git init
$ mkdir cmake
$ mkdir doc
$ mkdir build
$ mkdir src
$ mkdir .vscode
$ code .

Open a new bash terminal in VSCode.
Create a README.md

Copy standard files

  • in .vscode: ..
  • from CubeMx generated files: the ld (link script and the startup_xx.s code
  • tbd: get the svd file
  • copy a main.c in src, from a skelleton project
  • copy a CMakeLists.txt, from a skelleton project
  • copy the arm-none-eabi.cmake and the cmsis.cmake from a skelleton project
  • copy a .gitignore in the build folder

documentation

  • make a screenshot from the clock config (CubeMx), save in doc
  • get the datasheet and reference manual, save them in doc

adding cmsis

$ git submodule add  https://github.com/JBerg60/stm32-cmsis cmsis

When cloning the repo, the submodule must be initialized again:

$ git submodule update --init --recursive

preparing for build

Edit the CMakeLists.txt and make the folling adjustments:

  • in add_definitions(-DSTM32F030x6) set the correct processor
  • set the correct MCU => set(MCU "cortex-m0")
  • set the linker file => CMAKE_EXE_LINKER_FLAGS
  • in cmake/cmsis.make set the correct processor family

Then make the build system, using Ninja

$ cd build
$ cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/arm-none-eabi.cmake -G Ninja ..

Edit the sketch, the LED on this F030 board is on PA4.
Run the build task(or use make in a bash terminal), build should be without any errors.

note: for intellisense to work, these settings also need to be configured in c_cpp_properties.json.

Preparing the debugger

Edit the .vscode/launch.json, and set the device, svdFile and target.

Semihosting

Semihosting can send printf commands (and some others) directly over the ST-Link interface to the Output window of visual Studio Code.
There is no need to setup a UART and a serial monitor. This is a huge advantage. On the other hand, semihosting is not veri fast. To use semihosting following needs to be done:

  • add LDFLAGS += --specs=lrdimon.specs -lrdimon to the linker flags.
  • add extern "C" void initialise_monitor_handles(void); to the beginning of the sketch.
  • add a call to initialise_monitor_handles(); to the setup function. Launch.json is already configured to use semihosting. Only the target and the device need to be set.

Useful commands

make -> build the system (shortcut ctrl-shift b)  

make clean -> clean the system (shortcut ctrl-shift c)  

make info -> get info on the connected device (shortcut ctrl-shift i).  

make flash -> flash the firmware to the device (shortcut ctrl-shift f).  
                If necessary, the firmware is build before flashing. 

F5 starts the debugger in Visual Studio Code  

Ctrl-F5 stops the debugger.  

Useful links

Stefan frings (German) STM32F0

Authors

See also the list of contributors who participated in this project.

License

MIT License.

Acknowledgments

  • Stackoverflow

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A skelleton for STM32 projects, with cmake and cmsis

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