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Final coursework for 'Games Design & Development' course, this was a created using Unity 5's Collaboration tool. It is a Isometric shooter that features multiple abilities, and fairly straight-forward game play. Here I made use of Unity's Nav-Mesh to create the navigation for the enemies.

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JohnByrneJames/ZombieSurvival

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ZombieSurvival

Final coursework for 'Games Design & Development' course, this was a created using Unity 5's Collaboration tool. It is a Isometric shooter that features multiple abilities, and fairly straight-forward game play. Here I made use of Unity's Nav-Mesh to create the navigation for the enemies. Again this uses Visual Studio as the IDE and is written in C#.

This project has various scripts that went through trial and error, however I have listed them all simply because it is a demonstration of what techniques have been sought after in this project. If you would like to download the game it is avaiable here: https://drive.google.com/open?id=1LFPIk2uYOcbdv8_J7yKEPs62HbjekXO4

Working [17/05/2019]

I do not own any of the assets featured in the game, however they are royalty free.

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Final coursework for 'Games Design & Development' course, this was a created using Unity 5's Collaboration tool. It is a Isometric shooter that features multiple abilities, and fairly straight-forward game play. Here I made use of Unity's Nav-Mesh to create the navigation for the enemies.

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