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Releases: JohnnyMorganz/luau-lsp

1.29.1

19 May 09:47
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[1.29.1] - 2024-05-19

Changed

  • Sync to upstream Luau 0.626

Fixed

  • Type aliases now show generics in the type hover (#591)
  • Fixed 'find all references' not working for a global function declared in a file
  • Likewise, rename now supports global functions defined in a file (#568)

1.29.0

11 May 17:55
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[1.29.0] - 2024-05-11

Added

  • Bytecode display will now show type info information. Added setting luau-lsp.bytecode.typeInfoLevel (default: 1) to configure the type info level shown.
  • Added "magic functions / refinements" support under the New Solver (i.e., special handling of :IsA, :FindFirstChildWhichIsA, :Clone, etc.)

Changed

Fixed

  • Fixed autocompletion of strings with '/' characters causing the prefix to be duplicated rather than replaced (#607)
  • Fixed bug with string requires where a required files types may not correctly update when the file contents changed

1.28.1

04 Mar 09:08
bd0cd0a
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[1.28.1] - 2024-03-04

Fixed

  • Fixed macos release build

1.28.0

03 Mar 14:26
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[1.28.0] - 2024-03-03

Changed

  • Sync to upstream Luau 0.615
  • Non-function properties will now no longer be shown by default when autocompleting a method call (e.g., foo:bar).
    To revert back to the original behaviour, enable luau-lsp.completion.showPropertiesOnMethodCall
  • Support Ubuntu 20.04

Fixed

  • Autocompletion of variables that hold a class type will now correctly have a kind of "variable" rather than "class"
  • Introduced a fix for orphaned rojo processes after VSCode has closed
  • FindFirstAncestor method now correctly finds the project root in non-DataModel projects
  • Fixed bad handling of unicode in filesystem paths causing crashes on server startup
  • Gracefully handle filesystem errors when visiting directories for indexing / workspace diagnostics

1.27.1

20 Jan 12:38
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[1.27.1] - 2024-01-20

Changed

  • Sync to upstream Luau 0.609

Fixed

  • Switched to memory-efficient implementation of workspace diagnostics (currently behind FFlag LuauStacklessTypeClone3)
  • Improved handling of configuration info received from non-VSCode clients
  • Functions with explicitly defined self parameters are correctly marked with the method semantic token

1.27.0

25 Dec 16:07
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[1.27.0] - 2023-12-25

Important Note

Heads up! In VSCode, this release changes the registered language ID from lua to luau. If you have any configuration based on the old language ID (e.g. themes / file icons / semantic highlighting overrides / language-specific settings overrides), you may need to update them.

Added

  • Marking an item as @deprecated via documentation comments will now reflect its deprecated status in autocomplete (currently no diagnostics support)

image

  • Show string literal byte length and utf8 characters on hover

image
image

  • Added support for viewing textual bytecode and compiler remarks using commands Luau: Compute Bytecode for file and Luau: Compute Compiler Remarks for file.
    This opens up a new view with bytecode/remarks inlined as comments in the source file
    • Added configuration luau-lsp.bytecode.vectorLib, luau-lsp.bytecode.vectorCtor and luau-lsp.bytecode.vectorType to configure compiler options when generating bytecode
    • Custom editors should handle the luau-lsp/bytecode and luau-lsp/compilerRemarks LSP message to integrate compiler remarks info in their editor
Code_kAxxymJYpX.mp4
  • Added luau-lsp.types.robloxSecurityLevel to select what security level to use for the API types, out of: None, LocalUserSecurity, PluginSecurity and RobloxScriptSecurity
  • Support passing --settings to luau-lsp lsp configuring the default global settings to use

Changed

  • Sync to upstream Luau 0.607
  • Made rename operation fully backed by find all references, to ensure both return results that are consistent with each other
  • Hide return type hints for no-op functions
  • Changed the VSCode registered language and grammar ID from lua to luau. NOTE: this may affect existing custom themes!
  • Renamed script/globalTypes.d.lua to script/globalTypes.d.luau (the old file will be kept temporarily for compatibility)
    • Please update your references to the file in custom scripts
  • Default security level of API types changed from RobloxScriptSecurity to PluginSecurity - set luau-lsp.types.robloxSecurityLevel to RobloxScriptSecurity to see original behaviour
  • Improved warning message when Rojo not found when attempting to generate sourcemap, with option to configure settings to disable autogeneration

Fixed

  • Fixed Find All References / Rename not working on a table property defined inline, such as name in:
local T = {
  name = "string"
}
  • Fixed methods and events showing up in "GetPropertyChangedSignal" autocomplete
  • Fixed requiring a directory containing "init.lua" not working
  • Fixed go to definition on a property of a table that stores a cross-module type value (e.g. the result of a function defined in another module)

Full Changelog: 1.26.0...1.27.0

1.26.0

19 Nov 11:21
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[1.26.0] - 2023-11-19

Added

  • Added support for documentation comments on table type properties:
type Foo = {
  --- A documentation comment
  map: () -> ()
}
  • We now show the file path in the completion description when auto-requiring files

Changed

  • Sync to upstream Luau 0.604
  • Overhauled command line argument parsing system to be more consistent and flexible
  • Deprioritized loadstring in autocomplete
  • luau-lsp.diagnostics.strictDatamodelTypes now defaults to false on the language server side (note, it was already default false in VSCode).
    Defaulting to true was unintentional. This will affect external language client users (e.g. neovim)
  • Analyze CLI tool now respects luau-lsp.diagnostics.strictDatamodelTypes if set in the provided configuration.
    The flag --no-strict-dm-types still remains for backwards compatibility reasons, but is now deprecated.

Fixed

  • Attempting to rename a generic type parameter now correctly renames it in all locations
  • Fixed renaming a local variable not appropriately renaming any imported types
  • Auto-import requires will now show the full codeblock that will be inserted, rather than just the first line if also inserting a service

1.25.0

14 Oct 12:26
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[1.25.0] - 2023-10-14

Changed

  • Sync to upstream Luau 0.599
  • Prioritise game:GetService() as the first autocompletion entry when typing game:
  • Code blocks in hover and documentation now use luau as the syntax highlighting

Fixed

  • Do not add line separator in hover when there is no text documentation
  • Fixed init files not working with directory aliases (e.g. require("@dir") or require("@dir/subdir"))

1.24.1

10 Sep 01:01
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[1.24.1] - 2023-09-09

Changed

  • Sync to upstream Luau 0.594
  • Support autocomplete end on do blocks

Fixed

  • Fixed crash when attempting to Go To Definition of an imported type

1.24.0

26 Aug 18:03
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[1.24.0] - 2023-08-26

Changed

  • Sync to upstream Luau 0.592
  • Simplified Instance.new and game:GetService calls internally and in the definitions file to reduce complexity issues in the typechecker.

Fixed

  • Fixed cleanup of rojo sourcemap generation process when VSCode exits
  • Fixed color presentations values being unclamped causing errors in other editors
  • Fixed newline not added to separate services and requires when the suggestion imports both at the same time