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Compute based ocean simulation with gfx_hal 🌊

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gfx_ocean

`gfx_hal` demo for simulating a FFT ocean using compute shaders.

Running 🌊

  • Vulkan: cargo run --features vulkan
  • D3D12: cargo run --features dx12
  • Metal: cargo run --features metal

Camera Controls

  • Forwards/Backwards: W/S
  • Strafe Left/Right: A/D
  • Pitch/Yaw: Arrow Keys or Mouse

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Compute based ocean simulation with gfx_hal 🌊

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  • Rust 95.7%
  • GLSL 4.3%