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A simple raytracer written in C

  • first bounce
  • multithreaded using pthread library
  • has texture mapping
  • basic blin-phong shading

Dependencies

  • This program needs devIL, SDL2 ,freetype2 and pthreads in order to compile successfully.

how to build & run

To build you:

make -j8;

And to run we just:

make run

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A primary bounce raytracer written in C.

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