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Move papercut font to shared folder
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Also resave all .fnt files with the current Godot 2.1 branch,
ensuring that they're compatible with 3.0 when converted.
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akien-mga committed Mar 17, 2018
1 parent 6d6d867 commit fe22848
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Showing 7 changed files with 2 additions and 2 deletions.
Binary file removed fonts/papercut.fnt
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2 changes: 1 addition & 1 deletion menu/level_box.tscn
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[ext_resource path="res://menu/levels/level_1.png" type="Texture" id=1]
[ext_resource path="res://menu/level_box.gd" type="Script" id=2]
[ext_resource path="res://menu/level_border.png" type="Texture" id=3]
[ext_resource path="res://fonts/papercut.fnt" type="BitmapFont" id=4]
[ext_resource path="res://shared/fonts/papercut.fnt" type="BitmapFont" id=4]
[ext_resource path="res://menu/play.png" type="Texture" id=5]

[node name="level_box" type="TextureButton"]
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2 changes: 1 addition & 1 deletion menu/menu.tscn
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[ext_resource path="res://menu/menu.gd" type="Script" id=1]
[ext_resource path="res://menu/bg_1.png" type="Texture" id=2]
[ext_resource path="res://fonts/papercut.fnt" type="BitmapFont" id=3]
[ext_resource path="res://shared/fonts/papercut.fnt" type="BitmapFont" id=3]
[ext_resource path="res://menu/menu_left.png" type="Texture" id=4]
[ext_resource path="res://menu/menu_right.png" type="Texture" id=5]

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Binary file added shared/fonts/papercut.fnt
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Binary file modified shared/fonts/railway.fnt
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Binary file modified shared/fonts/railway_large.fnt
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