Releases: KR-Tech-Extension/kr-tech-extension_knr_compat
Releases · KR-Tech-Extension/kr-tech-extension_knr_compat
1.2.1 Release for KrNR/KxNR Patch Sep 25, 2024
1.2 Release for KrNR/KxNR Patch Aug 24, 2024
Update for KR patch 1.2 'Pour le Merite'
- Update to KNR's Aug 24, 2024 patch.
- Update to KR's 1.2 update.
Big thanks to @gaogzs for these contributions.
1.1.4a Release for KrNR/KxNR Patch Aug 6, 2024
Update for Kaiserreich Naval Rework patch Aug 4, 2024
1.1.4 Release for KrNR/KxNR Patch June 18, 2024
Update for KR patch 1.1.4
- Script Enums update from KR 1.1.4
1.1.3 Release for KrNR/KxNR Patch June 18, 2024
Update for KR patch 1.1.3
- Add doctrinal bonus support for KNR's new
medium_cruiser
. - KNR's ship helipad now requires KRTX's Experimental Helicopter tech
- Disables KNR's
phased_array_radar
, move them to KRTX's radar tech tree instead. - Switch late/post-war Fire Control System to KNR's tree instead.
- KNR carrier AEW wing module is now unlocked by KRTX Bistatic RADAR.
- Make the KNR nuclear engines require KRTX naval nuclear engine tech.
Big thanks to @gaogzs for these contributions.
1.1.2 Release for KrNR/KxNR Patch May 2, 2024
Update for KR patch 1.1.2
- Add in the missing tech tree header for KrNR/KxNR's post-war naval cannon.
- Russian ship name list now works again for KaiserreduX players.
1.1a Patch for KrNR/KxNR Patch Mar 30, 2024
Update for HoI4 patch 1.14.4
1.1 Release for KrNR/KxNR Patch Mar 30, 2024
- Separate and clean up all doctrine files into KR's (or in this case, KrNR/KxNR's) and KRTX's own section for easier maintenance.
- Update script_enums and countrytechtreeview.gui to accounted for the expanded air and electronics tree down to 1960.
1.0.4c Patch for KrNR/KxNR Patch Mar 9, 2024
- Remove unnecessary file overwrites for easier long-term maintenance for
MTG_naval
tech tree (Doctrine tree overwrites are still required because of how they're currently structured).
1.0.4b Patch for KrNR/KxNR Patch Mar 9, 2024
- Port over AI weight rebalance for naval researches from KrNR/KxNR.
- New Naval Doctrine research tree from KrNR/KxNR, now with KRTX's expanded section.
- Ship Hull renames to better fit the Naval Rework lore, based on Steam Workshop suggestions, as well as the original Naval Rework proposal for both KRDH and KR4 teams as drafted by Strategia and other tech rework team members.