VoxelDemo implemented based on Opengl with some basic functions such as Voxel rendering, Noise generated terrain, Dynamic Chunk loading.
这是一个基于OpenGL实现的具有体素渲染、噪声生成地形、动态区块加载等基本功能的体素世界演示。
- WASD: Move player
- E: Show/Hidden cursor
- Esc: Exit process
Use Visual Studio open VoxelDemo.sln
file, Compile using Release mode.