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VoxelDemo implemented based on Opengl with some basic functions such as Voxel rendering, Noise generated terrain, Dynamic Chunk loading. 这是一个基于OpenGL实现的具有体素渲染、噪声生成地形、动态区块加载等基本功能的体素世界演示。

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Kaefaell/VoxelDemo

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VoxelDemo

VoxelDemo implemented based on Opengl with some basic functions such as Voxel rendering, Noise generated terrain, Dynamic Chunk loading.
这是一个基于OpenGL实现的具有体素渲染、噪声生成地形、动态区块加载等基本功能的体素世界演示。
screenshot

Control

  • WASD: Move player
  • E: Show/Hidden cursor
  • Esc: Exit process

Compile

Use Visual Studio open VoxelDemo.sln file, Compile using Release mode.

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VoxelDemo implemented based on Opengl with some basic functions such as Voxel rendering, Noise generated terrain, Dynamic Chunk loading. 这是一个基于OpenGL实现的具有体素渲染、噪声生成地形、动态区块加载等基本功能的体素世界演示。

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