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"Untitled" Project X - v 0.1.0

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@Kaldaien Kaldaien released this 16 May 06:57
· 115 commits to master since this release
Custom Buttons, Texture Dumping / Injection, FlipMode Fixes
  • Texture dumping 馃挬 is officially supported now.

Texture dumping spits 馃挜馃惇 out textures to:

聽聽聽聽聽 UnX_Res/dump/textures/....dds 馃搨

Texture Dumping

There are two types of textures:
Uncompressed Compressed
Used for the UI Used by the world, (e.g. ground objects and normal maps)
Dumped to UnX_Res/dump/textures/Uncompressed_<crc32>.dds Dumped to UnX_Res/dump/textures/Compressed_<crc32>.dds

聽聽聽聽聽聽聽聽聽聽聽This feature can be enabled by setting [UnX.Textures] Dump=true

Texture Injection

Allows modified textures to replace the original ones

Injects 馃拤 textures from:

聽聽聽聽聽 UnX_Res/inject/textures/<CRC32>.dds 馃搨

Textures to be injected need to be named to match the checksum of the texture they are replacing

The dumped texture: {Un}Compressed_8badf00d.dds can be replaced by placing a replacement (8badf00d.dds) in the injection directory.

聽聽聽聽聽聽聽聽聽聽聽This feature can be enabled by setting [UnX.Textures] Inject=true


FlipMode is 馃敍 by Default
  • The default dxgi.ini config should be compatible,
    • For best performance, consider boosting SwapChainBuffers in dxgi.ini to 4 or 6
  • On some ancient Windows 7 systems without Platform Update, it will be necessary to turn this off.
    • Set FlipMode=false in UnX.ini under [UnX.Render]

Custom Buttons

Buttons for PS3, Xbox 360 and Xbox One now ship with UnX
  • Default is PS3 (Glossy)

I would like to extend my thanks to the Steam community for putting these together so quickly. In particular, Continuity and CorruptEagle