Skip to content

KamNull/GameHaxr

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

52 Commits
 
 
 
 
 
 
 
 

Repository files navigation

I have discontinued using this repository for now. It may be continued in the future. Please do not refer to this, it is not being updated and is already outdated.

See the new and updated documentation here.


GameHaxr

Visit Official Website

A powerful hacking "engine" to create trainers for games using JavaScript* and HTML, made possible by bridging C# .NET classes to its browser.

The easy way to make advanced hacks and trainers (UIs) for your favorite desktop or browser games.
Thanks to Cheat Engine Lua and AutoHotKey, you can have memory hacks, macros, image recognition, and more, to make a variety of amazing hacks.

Interfaces For Your Hacks

You can use a regular HTML document with any framework, such as Bootstrap, to make beautiful interfaces for your hack.

What GameHaxr Exposes To JavaScript

Currently, you get 6 classes from GameHaxr to use in JavaScript:

  • engine | The core class for important variables and functions.
  • lua | Full access to Cheat Engine Lua.
  • ahk | Full access to AutoHotKey.
  • browser | Useful for hacking browser games.
  • engineIO | Simple file IO functions.
  • csharp | Experimental - Compile and use custom C# code in your trainer.

Usage & Examples

To use GameHaxr, and hacks developed with it, you need to download it.
(Not out yet, still in major development)

For a quick execution and look over available functions and properties, you can use the Developer Tool's Console.

Examples will be added when v1.0 beta is released.

More Information

GameHaxr Wiki
Cheat Engine Lua
AutoHotKey