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This repository has been archived by the owner on Nov 13, 2023. It is now read-only.

Changes Weapons Player

Kelly edited this page May 12, 2022 · 30 revisions

Base

MSL_BaseClass

Nimbus\Content\Blueprint\Weapons\MSL_BaseClass.uasset

TickDistanceUU               50000     -> 600000
InitialSpeed                 1666.667  -> 0
HomingForesightAmount        N/A       -> 1
FullEffectDistanceUU         N/A       -> 500000

MSL

Based on AIM-9L Sidewinder.
G loading: 40 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_msl_a0.uasset

SpeedMaximum                 10833.33  -> 8500  
Acceleration                 1288.889  -> 3000  
Damage                       40        -> 80  
LifeTime                     9         -> 20  
LoadTime                     5.5       -> 8  
LockonAngle                  32.5      -> 90  
MaxHomingAngle               75        -> 90  
InitialDropSpeed             5555.556  -> 0  
InitialSpeed                 1111.111  -> 500  
HomingForesightAmount        N/A       -> 1  
LockonRange                  N/A       -> 40000  
MaxRotationAngle             N/A       -> 40  

4AAM

Based on AIM-120C AMRAAM.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_4aam_a0.uasset

MaxRotationAngle             43.5      -> 20  
AccelerationDelayFromStart   0.4       -> 0.5  
HomingDelayFromStart         0.3       -> 0.5  
ReducedHomingDuration        1.2       -> 0.5  
ReducedHomingRotationAngle   30        -> 10  
SpeedMaximum                 13333.33  -> 13000  
Acceleration                 3333.3333 -> 1500  
Damage                       80        -> 120
LifeTime                     9         -> 40  
LoadTime                     11        -> 12  
LockonAngle                  32.5      -> 60  
LockonRange                  45000     -> 200000  
TargetSelectionMidRange      100000    -> 500000
HomingForesightAmount        N/A       -> 1  
IgnitionInitialSpeed         N/A       -> 500  

6AAM

Based on AIM-120C AMRAAM.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_6aam_a0.uasset

MaxRotationAngle             38        -> 20  
AccelerationDelayFromStart   0.5       -> 0.5  
HomingDelayFromStart         0.5       -> 0.5  
ReducedHomingDuration        1.2       -> 0.5  
ReducedHomingRotationAngle   30        -> 10  
SpeedMaximum                 13333.33  -> 13000  
Acceleration                 3333.3333 -> 1500  
Damage                       80        -> 120
LifeTime                     9         -> 40  
LockonAngle                  32.5      -> 60  
LockonRange                  45000     -> 200000  
TargetSelectionMidRange      100000    -> 500000
IgnitionInitialSpeed         416.6667  -> 500  
HomingForesightAmount        N/A       -> 1  

8AAM

Based on AIM-120C AMRAAM.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_8aam_a0.uasset

MaxRotationAngle             35        -> 20  
AccelerationDelayFromStart   0.5       -> 0.5  
HomingDelayFromStart         0.6       -> 0.5  
ReducedHomingDuration        1.2       -> 0.5  
ReducedHomingRotationAngle   30        -> 10  
SpeedMaximum                 13333.33  -> 13000  
Acceleration                 3333.3333 -> 1500  
Damage                       80        -> 120
LifeTime                     9         -> 40  
bMultipleLockOn              True      -> False  
LoadTime                     18        -> 24  
LockonAngle                  32.5      -> 60  
LockonRange                  55000     -> 200000  
TargetSelectionMidRange      100000    -> 500000
HomingForesightAmount        N/A       -> 1  
IgnitionInitialSpeed         N/A       -> 500  

HCAA

Modified AIM-9 Sidewinder.
G loading: 35 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_hcaa_a0.uasset

MaxHomingAngle               70        -> 75  
MaxRotationAngle             47.5      -> 35  
SpeedMaximum                 13333.33  -> 8500  
Acceleration                 2500      -> 1500  
Damage                       60        -> 80  
LifeTime                     9         -> 20  
MaxLoadedCount               2         -> 64
LockonAngle                  32.5      -> 60  
LockonRange                  25000     -> 40000  
HomingForesightAmount        N/A       -> 1  

SASM

Based on AIM-132 ASRAAM.
G loading: 50 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_sasm_a0.uasset

MaxHomingAngle               75        -> 90  
MaxRotationAngle             35        -> 50  
HomingReductionInCloud       0         -> 0.2
HomingCloudThreshold         0         -> 0.2
SpeedMaximum                 13333.33  -> 8500  
Acceleration                 2500      -> 1500  
AreaOfEffectDamage           30        -> 40
Damage                       50        -> 80  
LifeTime                     9         -> 20  
MaxLoadedCount               2         -> 64
LockonAngle                  45        -> 60  
LockonRange                  30000     -> 40000  
HomingForesightAmount        N/A       -> 1 

HPAA

Modified AIM-9 Sidewinder.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_hpaa_a0.uasset

MaxHomingAngle               65        -> 75   
MaxRotationAngle             45        -> 20
HomingReductionInCloud       0         -> 0.2
HomingCloudThreshold         0         -> 0.2
SpeedMaximum                 13333.33  -> 12000
Acceleration                 3333.333  -> 1500  
InitialDropSpeed             5555.556  -> 0
InitialSpeed                 1111.111  -> 500
Damage                       60        -> 80  
LifeTime                     9         -> 20   
MaxLoadedCount               2         -> 64 
LockonAngle                  32.5      -> 60  
LockonRange                  37500     -> 40000  
HomingForesightAmount        N/A       -> 1  
LockonReductionInCloud       0         -> 0.1
LockonRangeReductionInCloud  0         -> 0.1

QAAM

Based on Aim-9X Sidewinder.
G loading: 60 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_qaam_a0.uasset

MaxHomingAngle               120       -> 180   
MaxRotationAngle             65        -> 45
HomingReductionInCloud       0         -> 0.1
HomingCloudThreshold         0         -> 0.1
SpeedMaximum                 13333.33  -> 12000  
Acceleration                 2500      -> 1500  
InitialDropSpeed             5555.556  -> 0
Damage                       60        -> 80  
MaxLoadedCount               2         -> 64
LifeTime                     9         -> 20  
HomingForesightAmount        0.25      -> 1   
LockonAngle                  120       -> 150  
LockonRange                  30000     -> 50000  
InitialSpeed                 N/A       -> 500

HVAA

AIM-7 Sparrow on crack.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_hvaa_a0.uasset

MaxHomingAngle               65        -> 60  
MaxRotationAngle             47        -> 15  
ReducedHomingRotationAngle   35        -> 7  
SpeedMaximum                 22222.22  -> 20400  
Acceleration                 8333.334  -> 2000  
InitialDropSpeed             5555.556  -> 0  
IgnitionInitialSpeed         1666.667  -> 1000  
Damage                       80        -> 120
LifeTime                     9         -> 40  
MaxLoadedCount               2         -> 64 
LockonAngle                  27.5      -> 60  
LockonRange                  50000     -> 350000  
TargetSelectionMidRange      100000    -> 500000
HomingForesightAmount        N/A       -> 1  
LoadTime                     N/A       -> 8  

LAAM

Based on AIM-54C Phoenix.
G loading: 20 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_laam_a0.uasset

MaxHomingAngle               70        -> 60  
MaxRotationAngle             55        -> 10  
ReducedHomingRotationAngle   20        -> 5 
SpeedMaximum                 27777.78  -> 17000  
Acceleration                 5000      -> 2000  
IgnitionInitialSpeed         833.3334  -> 1000  
Damage                       80        -> 120
LifeTime                     15        -> 40
MaxLoadedCount               2         -> 64 
LockonAngle                  27.5      -> 60  
LockonRange                  100000    -> 380000  
TargetSelectionMidRange      100000    -> 500000
HomingForesightAmount        N/A       -> 1  

SAAM

Based on AIM-7 Sparrow.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_saam_a0.uasset

MaxHomingAngle               120       -> 60  
MaxRotationAngle             90        -> 25  
ReducedHomingRotationAngle   20        -> 15
SpeedMaximum                 16666.67  -> 12000  
Acceleration                 4166.667  -> 1500  
InitialDropSpeed             5555.556  -> 0  
IgnitionInitialSpeed         1666.667  -> 1000  
Damage                       80        -> 120
LifeTime                     15        -> 40  
MaxLoadedCount               2         -> 64
HomingForesightAmount        0.1       -> 1
LockonAngle                  27.5      -> 60  
LockonRange                  60000     -> 300000  
TargetSelectionMidRange      100000    -> 500000 
SelectionAssistAngle         6.5       -> 60
SelectionAssistAngleForRemotePlayer 13 -> 60

4AGM

Based on AGM-65D Maverick.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_4agm_a0.uasset

MaxHomingAngle               120       -> 90  
SpeedMaximum                 10000     -> 3200  
Acceleration                 1805.556  -> 500  
Damage                       80        -> 600
LifeTime                     9         -> 20  
InitialSpeed                 1805.556  -> 0  
LockonAngle                  27.5      -> 45  
LockonRange                  35000     -> 40000  

8AGM

Based on Brimstone.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_8agm_a0.uasset

MaxHomingAngle               120       -> 90  
SpeedMaximum                 10000     -> 4500  
Acceleration                 1805.556  -> 500  
LifeTime                     9         -> 20  
InitialSpeed                 1805.556  -> 0  
bMultipleLockOn              True      -> False  
LockonAngle                  32.5      -> 45  
LockonRange                  40000     -> 100000  

LACM

Based on SCALP-EG.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_lacm_f0.uasset

MaxRotationAngle             45        -> 30  
SpeedMaximum                 18055.56  -> 3400  
Acceleration                 1805.556  -> 200  
ExplosionRadius              1500      -> 4500  
AreaOfEffectDamage           100       -> 2250 
Damage                       100       -> 2250
LifeTime                     15        -> 300  
LoadTime                     13        -> 12  
LockonRange                  100000    -> 1000000  
LockonAngle                  N/A       -> 120  

LAGM

Based on AGM-88 HARM.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_lagm_a0.uasset

MaxRotationAngle             45        -> 30  
ReducedHomingDuration        1.25      -> 1  
ReducedHomingRotationAngle   10        -> 15  
SpeedMaximum                 12500     -> 7000  
Acceleration                 2361.111  -> 1000  
IgnitionInitialSpeed         277.7778  -> 100  
ExplosionRadius              1000      -> 700
AreaOfEffectDamage           60        -> 350  
Damage                       60        -> 350  
LifeTime                     15        -> 40  
MaxLoadedCount               2         -> 64 
LockonAngle                  32.5      -> 60  
LockonRange                  65000     -> 220000  

LASM

Based on AGM-84 Harpoon.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_lasm_a0.uasset

ReducedHomingDuration        2.1       -> 0
ReducedHomingRotationAngle   10        -> 15  
SpeedMaximum                 16666.67  -> 3400  
Acceleration                 2777.778  -> 1000  
ExplosionRadius              500       -> 1150
AreaOfEffectDamage           80        -> 460
Damage                       80        -> 1840  
LifeTime                     15        -> 40  
MaxLoadedCount               2         -> 64 
LockonAngle                  32.5      -> 60  
LockonRange                  70000     -> 250000  

UGB

Based on Mk 82 bomb.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_ugb_a0.uasset

InitialSpeed                 1388.889  -> 0
ImpactRadius                 1250      -> 1900
Damage                       60        -> 870
LoadTime                     7         -> 8  
MaxLoadedCount               2         -> 64

GPB

Based on GBU-24/BLU-109 bomb.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_gpb_a0.uasset

InitialSpeed                 277.7778  -> 0  
ImpactRadius                 600       -> 2400
Damage                       120       -> 2400
LoadTime                     11        -> 6
MaxLoadedCount               2         -> 64  
LockonAngle                  22.5      -> 45  

SFFS

Based on CBU-87 bomb.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_sffs_a0.uasset

ScatterCount                 12        -> 20
ChildInitialSpeed            555.5555  -> 500  
InitialSpeed                 694.4445  -> 0  
FreefallAcceleration         735       -> 980
Damage                       40        -> 60
MaxLoadedCount               2         -> 64 

SFFS Child

Based on BLU-97/B.
Nimbus\Content\Blueprint\Weapons\Player\Base\SFFS_Child_Bomb.uasset

ImpactRadius                 800       -> 300
Damage                       40        -> 30

SOD

Based on AGM-154A.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_sod_a0.uasset

DispersionIntervalSquared    250000    -> 90000  
DispersionCount              11        -> 15  
MaxRotationAngle             60        -> 30  
HomingReductionInCloud       0         -> 0.3  
HomingCloudThreshold         0         -> 0.3  
SpeedMaximum                 11111.11  -> 3400  
Acceleration                 1388.889  -> 500  
LifeTime                     15        -> 60  
LockonAngle                  32.5      -> 45  
LockonRange                  50000     -> 150000  
LockonRangeReductionInCloud  0         -> 0.2  

SOD_Child

Based on BLU-97/B.
Nimbus\Content\Blueprint\Weapons\Player\Base\SOD_Child_Bomb.uasset

ImpactRadius                 500       -> 300
FreefallAcceleration         800       -> 980
InitialSpeed                 138.888   -> 0  
Damage                       40        -> 30

FAEB

Based on BLU-96.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_faeb_a0.uasset

InitialSpeed                 1388.889  -> 0  
ImpactRadius                 2850      -> 8000
Damage                       67        -> 4000  
LoadTime                     10.5      -> 12 
MaxLoadedCount               N/A       -> 2  

XSDB

Based on GBU-53B.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_xsdb_a0.uasset

ImpactRadius                 300       -> 960
InitialSpeed                 277.7778  -> 0  
Damage                       60        -> 480 
MaxLoadedCount               4         -> 64
LockonAngle                  30        -> 45
LockonRange                  30000     -> 50000

GRKT

Based on LAU-131/A (AGR-20A).
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_grkt_a0.uasset

MaxRotationAngle             45        -> 30  
HomingReductionInCloud       0         -> 0.3  
HomingCloudThreshold         0         -> 0.3  
SpeedMaximum                 6944.444  -> 8000  
Acceleration                 0.2777778 -> 1000  
InitialSpeed                 6944.444  -> 1000  
Damage                       40        -> 50
LifeTime                     7.2       -> 20  
MaxLoadedCount               8         -> 64
bFireAllInOneShot            True      -> False  
bReloadOnFire                False     -> True  
bReloadAfterAllFired         True      -> False  
LockonAngle                  22.5      -> 45  

RKT

Based on LAU-131/A (M151).
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_rkt_a0.uasset

SpeedMaximum                 6944.444  -> 8000  
InitialSpeed                 6944.444  -> 1000  
LifeTime                     7.2       -> 20  
MaxLoadedCount               8         -> 64
bFireAllInOneShot            True      -> False  
bReloadOnFire                False     -> True  
bReloadAfterAllFired         True      -> False  
bShouldTreatAsOneWeapon      True      -> False  
Acceleration                 N/A       -> 1000  

EML

Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_eml_x0.uasset

EffectiveTime                0.9       -> 5  
SpeedInitial                 111111.1  -> 100000  
LifeTime                     2.8       -> 8  

PLSL

Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_plsl_x0.uasset

EffectiveTime                1.8       -> 0.08  
SpeedInitial                 27777.78  -> 1000000  
LifeTime                     2.1       -> 0.1  

TLS

Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_tls_x0.uasset

DamageDistance               62000     -> 200000
DamageInterval               0.4       -> 0.1
Damage                       18        -> 20

MPBM

Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_mpbm_x0.uasset

MaxHomingAngle               50        -> 60  
MaxRotationAngle             33        -> 40  
SpeedMaximum                 11666.67  -> 12000  
Acceleration                 1805.556  -> 1500  
Damage                       100       -> 250  
LifeTime                     8         -> 40  
LockonAngle                  45        -> 60  
LockonRange                  36000     -> 200000  
HomingForesightAmount        N/A       -> 1  
MaxLoadedCount               N/A       -> 2
AreaOfEffectDamage           N/A       -> 160

Gun

Based on M61 Vulcan cannon.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_gun_x0.uasset

EffectiveTime                1.08      -> 2  
SpeedInitial                 13888.89  -> 10500    
LifeTime                     1.224     -> 3  
LoadTime                     0.05      -> 0.01  
FreefallAcceleration         N/A       -> 980

Machine Gun Pod

Based on M61 Vulcan cannon.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_mgp_r0.uasset

EffectiveTime                1.08      -> 2  
SpeedInitial                 13888.89  -> 10500   
LifeTime                     1.224     -> 3  
LoadTime                     0.05      -> 0.01  

Variation

4AAM f0

Based on MICA-EM.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_f0.uasset

LockonRange                  N/A       -> 120000  

4AAM r0

Based on R-77-1.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_r0.uasset

LockonRange                  N/A       -> 220000  

4AAM r1

Based on R-77M.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_r1.uasset

LockonRange                  N/A       -> 380000  

6AAM j0

Based on AAM-4B.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_6aam_j0.uasset

LockonRange                  N/A       -> 240000  

6AAM r0

Based on R-77-1.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_6aam_r0.uasset

LockonRange                  N/A       -> 220000  

6AAM x0

Dark Fire 6AAM for X-02S Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_6aam_x0.uasset

New file based on Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_x0.uasset

Import Data
-1   |  |  | plwp_4aam_a0_C(0) ->  |  |  | plwp_6aam_a0_C(0) 
-14  |  |  | /Game/Blueprint/Weapons/Player/Base/plwp_4aam_a0(0) ->  |  |  | /Game/Blueprint/Weapons/Player/Base/plwp_6aam_a0(0) 
-23 /Game/Blueprint/Weapons/Player/Base/plwp_4aam_a0(0) | plwp_4aam_a0_C(0) | -14 | Default__plwp_4aam_a0_C(0) -> /Game/Blueprint/Weapons/Player/Base/plwp_6aam_a0(0) | plwp_6aam_a0_C(0) | -14 | Default__plwp_6aam_a0_C(0) 

Export Information
1 plwp_4aam_x0_C(0) -> plwp_6aam_x0_C(0)
2 Default__plwp_4aam_x0_C(0) -> Default__plwp_6aam_x0_C(0)

LAAM e0

Based on Meteor.
G loading: 50 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_e0.uasset

MaxRotationAngle             N/A       -> 25
LockonRange                  N/A       -> 400000  

LAAM r0

Based on R-33S.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_r0.uasset

SpeedMaximum                 N/A       -> 15300  
LockonRange                  N/A       -> 320000  

LAAM r1

Based on R-77PD.
G loading: 40 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_r1.uasset

MaxRotationAngle             N/A       -> 20  
LockonRange                  N/A       -> 360000  

LAAM x0

Based on VFDR-FVC.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_x0.uasset

MaxHomingAngle               70        -> 60  
MaxRotationAngle             55        -> 30  
ReducedHomingRotationAngle   20        -> 15 
SpeedMaximum                 27777.78  -> 17000  
Acceleration                 5000      -> 2000  
IgnitionInitialSpeed         833.3334  -> 1000  
Damage                       80        -> 120
LifeTime                     15        -> 40
MaxLoadedCount               2         -> 64 
LockonAngle                  27.5      -> 60  
LockonRange                  100000    -> 400000  
TargetSelectionMidRange      100000    -> 500000
HomingForesightAmount        N/A       -> 1  

LASM r0

Based on Kh-31A.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_lasm_r0.uasset

SpeedMaximum                 N/A       -> 7000  
Acceleration                 N/A       -> 2000  
ExplosionRadius              N/A       -> 500
AreaOfEffectDamage           N/A       -> 200
Damage                       N/A       -> 800
LockonRange                  N/A       -> 140000  

Gun x1

Variation of Gun for GSh-30-1.
Based on GSh-30-1.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_gun_x1.uasset

SpeedInitial                 N/A       -> 9000  
Damage                       15        -> 17  
LoadTime                     0.15      -> 0.0333  

Gun x2

Variation of Gun for GAU-8 Avenger.
Based on GAU-8 Avenger.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_gun_x2.uasset

Damage                       7.5       -> 20  
LoadTime                     N/A       -> 0.015  

Gun 35 (Copy of Gun_x2) (Broken)

Variation of Gun for GAU-22.
Based on GAU-22.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_gun_35.uasset

Import Data
Vulcan_Fire_30mm_A10(0)                -> Vulcan_Fire_20mm(0)  
Vulcan_Fire_30mm_A10_Stop(0)           -> Vulcan_Fire_20mm_Stop(0)  
/Game/WwiseAssets/SFX/Vulcan_Fire_30mm_A10(0)      -> /Game/WwiseAssets/SFX/Vulcan_Fire_20mm(0)  
/Game/WwiseAssets/SFX/Vulcan_Fire_30mm_A10_Stop(0) -> /Game/WwiseAssets/SFX/Vulcan_Fire_20mm_Stop(0)  

Damage                       7.5       -> 20  
LoadTime                     N/A       -> 0.018  

TLS x1

Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_tls_x1.uasset

DamageDistance               62000     -> 200000
DamageInterval               0.4       -> 0.1
Damage                       18        -> 20

TLS x2

Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_tls_x2.uasset

DamageDistance               62000     -> 200000
DamageInterval               0.35      -> 0.1
Damage                       22.5      -> 25

TLS x3

Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_tls_x3.uasset

DamageDistance               62000     -> 200000
DamageInterval               0.4       -> 0.1
Damage                       18        -> 20