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Changes Weapons Player
Nimbus\Content\Blueprint\Weapons\MSL_BaseClass.uasset
TickDistanceUU 50000 -> 600000
InitialSpeed 1666.667 -> 0
HomingForesightAmount N/A -> 1
FullEffectDistanceUU N/A -> 500000
Based on AIM-9L Sidewinder.
G loading: 40 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_msl_a0.uasset
SpeedMaximum 10833.33 -> 8500
Acceleration 1288.889 -> 3000
Damage 40 -> 80
LifeTime 9 -> 20
LoadTime 5.5 -> 8
LockonAngle 32.5 -> 90
MaxHomingAngle 75 -> 90
InitialDropSpeed 5555.556 -> 0
InitialSpeed 1111.111 -> 500
HomingForesightAmount N/A -> 1
LockonRange N/A -> 40000
MaxRotationAngle N/A -> 40
Based on AIM-120C AMRAAM.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_4aam_a0.uasset
MaxRotationAngle 43.5 -> 20
AccelerationDelayFromStart 0.4 -> 0.5
HomingDelayFromStart 0.3 -> 0.5
ReducedHomingDuration 1.2 -> 0.5
ReducedHomingRotationAngle 30 -> 10
SpeedMaximum 13333.33 -> 13000
Acceleration 3333.3333 -> 1500
Damage 80 -> 120
LifeTime 9 -> 40
LoadTime 11 -> 12
LockonAngle 32.5 -> 60
LockonRange 45000 -> 200000
TargetSelectionMidRange 100000 -> 500000
HomingForesightAmount N/A -> 1
IgnitionInitialSpeed N/A -> 500
Based on AIM-120C AMRAAM.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_6aam_a0.uasset
MaxRotationAngle 38 -> 20
AccelerationDelayFromStart 0.5 -> 0.5
HomingDelayFromStart 0.5 -> 0.5
ReducedHomingDuration 1.2 -> 0.5
ReducedHomingRotationAngle 30 -> 10
SpeedMaximum 13333.33 -> 13000
Acceleration 3333.3333 -> 1500
Damage 80 -> 120
LifeTime 9 -> 40
LockonAngle 32.5 -> 60
LockonRange 45000 -> 200000
TargetSelectionMidRange 100000 -> 500000
IgnitionInitialSpeed 416.6667 -> 500
HomingForesightAmount N/A -> 1
Based on AIM-120C AMRAAM.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_8aam_a0.uasset
MaxRotationAngle 35 -> 20
AccelerationDelayFromStart 0.5 -> 0.5
HomingDelayFromStart 0.6 -> 0.5
ReducedHomingDuration 1.2 -> 0.5
ReducedHomingRotationAngle 30 -> 10
SpeedMaximum 13333.33 -> 13000
Acceleration 3333.3333 -> 1500
Damage 80 -> 120
LifeTime 9 -> 40
bMultipleLockOn True -> False
LoadTime 18 -> 24
LockonAngle 32.5 -> 60
LockonRange 55000 -> 200000
TargetSelectionMidRange 100000 -> 500000
HomingForesightAmount N/A -> 1
IgnitionInitialSpeed N/A -> 500
Modified AIM-9 Sidewinder.
G loading: 35 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_hcaa_a0.uasset
MaxHomingAngle 70 -> 75
MaxRotationAngle 47.5 -> 35
SpeedMaximum 13333.33 -> 8500
Acceleration 2500 -> 1500
Damage 60 -> 80
LifeTime 9 -> 20
MaxLoadedCount 2 -> 64
LockonAngle 32.5 -> 60
LockonRange 25000 -> 40000
HomingForesightAmount N/A -> 1
Based on AIM-132 ASRAAM.
G loading: 50 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_sasm_a0.uasset
MaxHomingAngle 75 -> 90
MaxRotationAngle 35 -> 50
HomingReductionInCloud 0 -> 0.2
HomingCloudThreshold 0 -> 0.2
SpeedMaximum 13333.33 -> 8500
Acceleration 2500 -> 1500
AreaOfEffectDamage 30 -> 40
Damage 50 -> 80
LifeTime 9 -> 20
MaxLoadedCount 2 -> 64
LockonAngle 45 -> 60
LockonRange 30000 -> 40000
HomingForesightAmount N/A -> 1
Modified AIM-9 Sidewinder.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_hpaa_a0.uasset
MaxHomingAngle 65 -> 75
MaxRotationAngle 45 -> 20
HomingReductionInCloud 0 -> 0.2
HomingCloudThreshold 0 -> 0.2
SpeedMaximum 13333.33 -> 12000
Acceleration 3333.333 -> 1500
InitialDropSpeed 5555.556 -> 0
InitialSpeed 1111.111 -> 500
Damage 60 -> 80
LifeTime 9 -> 20
MaxLoadedCount 2 -> 64
LockonAngle 32.5 -> 60
LockonRange 37500 -> 40000
HomingForesightAmount N/A -> 1
LockonReductionInCloud 0 -> 0.1
LockonRangeReductionInCloud 0 -> 0.1
Based on Aim-9X Sidewinder.
G loading: 60 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_qaam_a0.uasset
MaxHomingAngle 120 -> 180
MaxRotationAngle 65 -> 45
HomingReductionInCloud 0 -> 0.1
HomingCloudThreshold 0 -> 0.1
SpeedMaximum 13333.33 -> 12000
Acceleration 2500 -> 1500
InitialDropSpeed 5555.556 -> 0
Damage 60 -> 80
MaxLoadedCount 2 -> 64
LifeTime 9 -> 20
HomingForesightAmount 0.25 -> 1
LockonAngle 120 -> 150
LockonRange 30000 -> 50000
InitialSpeed N/A -> 500
AIM-7 Sparrow on crack.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_hvaa_a0.uasset
MaxHomingAngle 65 -> 60
MaxRotationAngle 47 -> 15
ReducedHomingRotationAngle 35 -> 7
SpeedMaximum 22222.22 -> 20400
Acceleration 8333.334 -> 2000
InitialDropSpeed 5555.556 -> 0
IgnitionInitialSpeed 1666.667 -> 1000
Damage 80 -> 120
LifeTime 9 -> 40
MaxLoadedCount 2 -> 64
LockonAngle 27.5 -> 60
LockonRange 50000 -> 350000
TargetSelectionMidRange 100000 -> 500000
HomingForesightAmount N/A -> 1
LoadTime N/A -> 8
Based on AIM-54C Phoenix.
G loading: 20 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_laam_a0.uasset
MaxHomingAngle 70 -> 60
MaxRotationAngle 55 -> 10
ReducedHomingRotationAngle 20 -> 5
SpeedMaximum 27777.78 -> 17000
Acceleration 5000 -> 2000
IgnitionInitialSpeed 833.3334 -> 1000
Damage 80 -> 120
LifeTime 15 -> 40
MaxLoadedCount 2 -> 64
LockonAngle 27.5 -> 60
LockonRange 100000 -> 380000
TargetSelectionMidRange 100000 -> 500000
HomingForesightAmount N/A -> 1
Based on AIM-7 Sparrow.
G loading: 30 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_saam_a0.uasset
MaxHomingAngle 120 -> 60
MaxRotationAngle 90 -> 25
ReducedHomingRotationAngle 20 -> 15
SpeedMaximum 16666.67 -> 12000
Acceleration 4166.667 -> 1500
InitialDropSpeed 5555.556 -> 0
IgnitionInitialSpeed 1666.667 -> 1000
Damage 80 -> 120
LifeTime 15 -> 40
MaxLoadedCount 2 -> 64
HomingForesightAmount 0.1 -> 1
LockonAngle 27.5 -> 60
LockonRange 60000 -> 300000
TargetSelectionMidRange 100000 -> 500000
SelectionAssistAngle 6.5 -> 60
SelectionAssistAngleForRemotePlayer 13 -> 60
Based on AGM-65D Maverick.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_4agm_a0.uasset
MaxHomingAngle 120 -> 90
SpeedMaximum 10000 -> 3200
Acceleration 1805.556 -> 500
Damage 80 -> 600
LifeTime 9 -> 20
InitialSpeed 1805.556 -> 0
LockonAngle 27.5 -> 45
LockonRange 35000 -> 40000
Based on Brimstone.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_8agm_a0.uasset
MaxHomingAngle 120 -> 90
SpeedMaximum 10000 -> 4500
Acceleration 1805.556 -> 500
LifeTime 9 -> 20
InitialSpeed 1805.556 -> 0
bMultipleLockOn True -> False
LockonAngle 32.5 -> 45
LockonRange 40000 -> 100000
Based on SCALP-EG.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_lacm_f0.uasset
MaxRotationAngle 45 -> 30
SpeedMaximum 18055.56 -> 3400
Acceleration 1805.556 -> 200
ExplosionRadius 1500 -> 4500
AreaOfEffectDamage 100 -> 2250
Damage 100 -> 2250
LifeTime 15 -> 300
LoadTime 13 -> 12
LockonRange 100000 -> 1000000
LockonAngle N/A -> 120
Based on AGM-88 HARM.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_lagm_a0.uasset
MaxRotationAngle 45 -> 30
ReducedHomingDuration 1.25 -> 1
ReducedHomingRotationAngle 10 -> 15
SpeedMaximum 12500 -> 7000
Acceleration 2361.111 -> 1000
IgnitionInitialSpeed 277.7778 -> 100
ExplosionRadius 1000 -> 700
AreaOfEffectDamage 60 -> 350
Damage 60 -> 350
LifeTime 15 -> 40
MaxLoadedCount 2 -> 64
LockonAngle 32.5 -> 60
LockonRange 65000 -> 220000
Based on AGM-84 Harpoon.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_lasm_a0.uasset
ReducedHomingDuration 2.1 -> 0
ReducedHomingRotationAngle 10 -> 15
SpeedMaximum 16666.67 -> 3400
Acceleration 2777.778 -> 1000
ExplosionRadius 500 -> 1150
AreaOfEffectDamage 80 -> 460
Damage 80 -> 1840
LifeTime 15 -> 40
MaxLoadedCount 2 -> 64
LockonAngle 32.5 -> 60
LockonRange 70000 -> 250000
Based on Mk 82 bomb.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_ugb_a0.uasset
InitialSpeed 1388.889 -> 0
ImpactRadius 1250 -> 1900
Damage 60 -> 870
LoadTime 7 -> 8
MaxLoadedCount 2 -> 64
Based on GBU-24/BLU-109 bomb.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_gpb_a0.uasset
InitialSpeed 277.7778 -> 0
ImpactRadius 600 -> 2400
Damage 120 -> 2400
LoadTime 11 -> 6
MaxLoadedCount 2 -> 64
LockonAngle 22.5 -> 45
Based on CBU-87 bomb.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_sffs_a0.uasset
ScatterCount 12 -> 20
ChildInitialSpeed 555.5555 -> 500
InitialSpeed 694.4445 -> 0
FreefallAcceleration 735 -> 980
Damage 40 -> 60
MaxLoadedCount 2 -> 64
Based on BLU-97/B.
Nimbus\Content\Blueprint\Weapons\Player\Base\SFFS_Child_Bomb.uasset
ImpactRadius 800 -> 300
Damage 40 -> 30
Based on AGM-154A.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_sod_a0.uasset
DispersionIntervalSquared 250000 -> 90000
DispersionCount 11 -> 15
MaxRotationAngle 60 -> 30
HomingReductionInCloud 0 -> 0.3
HomingCloudThreshold 0 -> 0.3
SpeedMaximum 11111.11 -> 3400
Acceleration 1388.889 -> 500
LifeTime 15 -> 60
LockonAngle 32.5 -> 45
LockonRange 50000 -> 150000
LockonRangeReductionInCloud 0 -> 0.2
Based on BLU-97/B.
Nimbus\Content\Blueprint\Weapons\Player\Base\SOD_Child_Bomb.uasset
ImpactRadius 500 -> 300
FreefallAcceleration 800 -> 980
InitialSpeed 138.888 -> 0
Damage 40 -> 30
Based on BLU-96.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_faeb_a0.uasset
InitialSpeed 1388.889 -> 0
ImpactRadius 2850 -> 8000
Damage 67 -> 4000
LoadTime 10.5 -> 12
MaxLoadedCount N/A -> 2
Based on GBU-53B.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_xsdb_a0.uasset
ImpactRadius 300 -> 960
InitialSpeed 277.7778 -> 0
Damage 60 -> 480
MaxLoadedCount 4 -> 64
LockonAngle 30 -> 45
LockonRange 30000 -> 50000
Based on LAU-131/A (AGR-20A).
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_grkt_a0.uasset
MaxRotationAngle 45 -> 30
HomingReductionInCloud 0 -> 0.3
HomingCloudThreshold 0 -> 0.3
SpeedMaximum 6944.444 -> 8000
Acceleration 0.2777778 -> 1000
InitialSpeed 6944.444 -> 1000
Damage 40 -> 50
LifeTime 7.2 -> 20
MaxLoadedCount 8 -> 64
bFireAllInOneShot True -> False
bReloadOnFire False -> True
bReloadAfterAllFired True -> False
LockonAngle 22.5 -> 45
Based on LAU-131/A (M151).
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_rkt_a0.uasset
SpeedMaximum 6944.444 -> 8000
InitialSpeed 6944.444 -> 1000
LifeTime 7.2 -> 20
MaxLoadedCount 8 -> 64
bFireAllInOneShot True -> False
bReloadOnFire False -> True
bReloadAfterAllFired True -> False
bShouldTreatAsOneWeapon True -> False
Acceleration N/A -> 1000
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_eml_x0.uasset
EffectiveTime 0.9 -> 5
SpeedInitial 111111.1 -> 100000
LifeTime 2.8 -> 8
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_plsl_x0.uasset
EffectiveTime 1.8 -> 0.08
SpeedInitial 27777.78 -> 1000000
LifeTime 2.1 -> 0.1
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_tls_x0.uasset
DamageDistance 62000 -> 200000
DamageInterval 0.4 -> 0.1
Damage 18 -> 20
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_mpbm_x0.uasset
MaxHomingAngle 50 -> 60
MaxRotationAngle 33 -> 40
SpeedMaximum 11666.67 -> 12000
Acceleration 1805.556 -> 1500
Damage 100 -> 250
LifeTime 8 -> 40
LockonAngle 45 -> 60
LockonRange 36000 -> 200000
HomingForesightAmount N/A -> 1
MaxLoadedCount N/A -> 2
AreaOfEffectDamage N/A -> 160
Based on M61 Vulcan cannon.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_gun_x0.uasset
EffectiveTime 1.08 -> 2
SpeedInitial 13888.89 -> 10500
LifeTime 1.224 -> 3
LoadTime 0.05 -> 0.01
FreefallAcceleration N/A -> 980
Based on M61 Vulcan cannon.
Nimbus\Content\Blueprint\Weapons\Player\Base\plwp_mgp_r0.uasset
EffectiveTime 1.08 -> 2
SpeedInitial 13888.89 -> 10500
LifeTime 1.224 -> 3
LoadTime 0.05 -> 0.01
Based on MICA-EM.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_f0.uasset
LockonRange N/A -> 120000
Based on R-77-1.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_r0.uasset
LockonRange N/A -> 220000
Based on R-77M.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_r1.uasset
LockonRange N/A -> 380000
Based on AAM-4B.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_6aam_j0.uasset
LockonRange N/A -> 240000
Based on R-77-1.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_6aam_r0.uasset
LockonRange N/A -> 220000
Dark Fire 6AAM for X-02S
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_6aam_x0.uasset
New file based on Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_4aam_x0.uasset
Import Data
-1 | | | plwp_4aam_a0_C(0) -> | | | plwp_6aam_a0_C(0)
-14 | | | /Game/Blueprint/Weapons/Player/Base/plwp_4aam_a0(0) -> | | | /Game/Blueprint/Weapons/Player/Base/plwp_6aam_a0(0)
-23 /Game/Blueprint/Weapons/Player/Base/plwp_4aam_a0(0) | plwp_4aam_a0_C(0) | -14 | Default__plwp_4aam_a0_C(0) -> /Game/Blueprint/Weapons/Player/Base/plwp_6aam_a0(0) | plwp_6aam_a0_C(0) | -14 | Default__plwp_6aam_a0_C(0)
Export Information
1 plwp_4aam_x0_C(0) -> plwp_6aam_x0_C(0)
2 Default__plwp_4aam_x0_C(0) -> Default__plwp_6aam_x0_C(0)
Based on Meteor.
G loading: 50 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_e0.uasset
MaxRotationAngle N/A -> 25
LockonRange N/A -> 400000
Based on R-33S.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_r0.uasset
SpeedMaximum N/A -> 15300
LockonRange N/A -> 320000
Based on R-77PD.
G loading: 40 Gs.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_r1.uasset
MaxRotationAngle N/A -> 20
LockonRange N/A -> 360000
Based on VFDR-FVC.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_laam_x0.uasset
MaxHomingAngle 70 -> 60
MaxRotationAngle 55 -> 30
ReducedHomingRotationAngle 20 -> 15
SpeedMaximum 27777.78 -> 17000
Acceleration 5000 -> 2000
IgnitionInitialSpeed 833.3334 -> 1000
Damage 80 -> 120
LifeTime 15 -> 40
MaxLoadedCount 2 -> 64
LockonAngle 27.5 -> 60
LockonRange 100000 -> 400000
TargetSelectionMidRange 100000 -> 500000
HomingForesightAmount N/A -> 1
Based on Kh-31A.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_lasm_r0.uasset
SpeedMaximum N/A -> 7000
Acceleration N/A -> 2000
ExplosionRadius N/A -> 500
AreaOfEffectDamage N/A -> 200
Damage N/A -> 800
LockonRange N/A -> 140000
Variation of Gun for GSh-30-1.
Based on GSh-30-1.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_gun_x1.uasset
SpeedInitial N/A -> 9000
Damage 15 -> 17
LoadTime 0.15 -> 0.0333
Variation of Gun for GAU-8 Avenger.
Based on GAU-8 Avenger.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_gun_x2.uasset
Damage 7.5 -> 20
LoadTime N/A -> 0.015
Variation of Gun for GAU-22.
Based on GAU-22.
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_gun_35.uasset
Import Data
Vulcan_Fire_30mm_A10(0) -> Vulcan_Fire_20mm(0)
Vulcan_Fire_30mm_A10_Stop(0) -> Vulcan_Fire_20mm_Stop(0)
/Game/WwiseAssets/SFX/Vulcan_Fire_30mm_A10(0) -> /Game/WwiseAssets/SFX/Vulcan_Fire_20mm(0)
/Game/WwiseAssets/SFX/Vulcan_Fire_30mm_A10_Stop(0) -> /Game/WwiseAssets/SFX/Vulcan_Fire_20mm_Stop(0)
Damage 7.5 -> 20
LoadTime N/A -> 0.018
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_tls_x1.uasset
DamageDistance 62000 -> 200000
DamageInterval 0.4 -> 0.1
Damage 18 -> 20
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_tls_x2.uasset
DamageDistance 62000 -> 200000
DamageInterval 0.35 -> 0.1
Damage 22.5 -> 25
Nimbus\Content\Blueprint\Weapons\Player\Variation\plwp_tls_x3.uasset
DamageDistance 62000 -> 200000
DamageInterval 0.4 -> 0.1
Damage 18 -> 20