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Releases: Keranik/COI-Extended

COIExtended Suite v0.7.9

09 Jul 16:15
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Patch Notes 0.7.9

  • Update for game version v0.6.4d
  • Fix for Titanium Scrap recycling from Lab Equipment 5

COIExtended Suite v0.7.8

09 Jun 03:20
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Patch Notes 0.7.8

  • Fix for Dry Dock that could disappear when you loaded a save game.
  • Fix for Power Exchangers that weren't acting correctly after a save game.

Patch Notes 0.7.8a

  • Fix for Power Exchanger not appearing when constructing.

COIExtended Suite v0.7.7

29 May 23:50
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Patch Notes 0.7.7

  • Chemical Plant 3 has been revamped with new graphics, collider, animation and particle effects.
  • Large Liquid Dump particle effects updated a little bit
  • Fishing Dock has a fresh new icon and fixed colliders on the prefab
  • Mega Ramp entity layout, prefab and collider have undergone revamp
  • Nuclear Reprocessing Plant recipes for Nitric Acid Variants and added to appropriate research node
  • Construction Part II - IV added to Robotic Assembler 2 Research Node

COIExtended Suite v0.7.6

27 May 01:38
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0.7.6 Patch Notes

  • Map zoom scale in World Map View has been adjusted. You should not be able to zoom out as much any more.
  • New recipes for Construction Parts that existed in Robotic Assembler I but not Robotic Assembler II have been added to Robotic Assembler II.
  • Power exchanger will not use power unless it is actively charging a battery.
  • Power exchanger will not output a charged battery until it is finished charging a battery. You will lose the currently charging battery if you swap modes or delete the exchanger.
  • Tractor Truck model should be easier to tell apart as it is now represented in game with a red model that is similar to the T2 truck.
  • Settling Tank - Gold concentrate recipe was using crushed gold ore instead of gold powder, this has been fixed.
  • Settling Tank - Recipes using Nitric Acid have been changed to reflect the increased speed and efficiency of using Nitric Acid.
  • Excavator T1 shovel size has been changed to 20 Units and Excavator T2 shovel size has been changed to 60 units.
  • Lithium Chain has had major revisions and will like require factory re-work.
    • Lithium Salts have been renamed to Lithium Chloride.
    • Lithium Brine has been renamed to Lithium-rich Brine.
    • Lithium Chloride and Lithium-rich Brine both have new Icons.
    • Lithium Chloride is now made in Chemical Plant III exclusively and requires Chlorine to make.
    • Lithium-6 and Lithium-7 are no longer made in Chemical Plant III, but now are processed in the Enrichment Plant.
    • Chemical Plant III loose output added to handle Lithium Chloride output.
    • Enrichment Plant second countable output added to handle L6 and L7 outputs.
  • Large Liquid Dump has had an animation added and prefab adjusted to be slightly more in-line with the pipes that connect.
  • Stacker (Long) has had an animation added that changes color based on what material is being dumped from it.
  • Stacker (Long) now only has one input, use the connector trick if you want to connect more than one belt to it.

COIExtended Suite v0.7.5

09 May 19:20
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Patch Notes 0.7.5.b

  • Base: Fixes for save compatibility.

Patch Notes 0.7.5a

  • Base: Fixed an issue with saved games that contained COI:E prior, and contained a completed and constructed cargo dock, would not de-serialize properly.
  • Base: "Fixed" Hydrogen Mega Trucks capacity.

Patch Notes 0.7.5

  • Storage: Fixed an issue where the slider wasn't being appropriately updated when you pressed the clear button.
  • Cheats: Fixed an issue where the status for the Shipyard Add button wasn't updating properly.
  • Base: Fixed an issue where power exchanger would take power even though it wasn't charging.
  • Base: Mega Excavators have had their bucket capacity increased threefold.
  • Base: Made all remaining liquids/gas and any future ones able to be stored in a storage.
  • Base: Reduced Settlement needs for Construction Parts 4/ Cosmetics / HydratorAde
  • Base: Removed old method, introduced new method for saved game compatibility issues with items added by COI:Extended.

The code has undergone a massive refactoring, improving optimization and performance on all levels.

COIExtended Suite v0.7.5 for game version 0.6.4a (b339)

20 May 01:26
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Update for current experimental version of the game.

This is a test patch for power exchange buildings, no upgrade is necessary at this time. When the experimental version is released as a public release, there will be an official update with full change/release notes.

COIExtended Suite v0.7.4

26 Apr 21:42
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Patch Notes 0.7.4

  • Base: Fixed an issue that caused Wellness Store not to display properly.
  • Base: World Map Mine Multiplier added to World Map Generation Settings
  • Base: Added upgrade support for Settling Tank 2, Electric Boiler 2, Chiller 2, Desalinator 2, Air Separator 2, Mixer 3
  • Base: Added some WIP graphics on the World Map to other Settlement locations
  • Base: Added Iron Mine + Copper Mine to World Map
  • Base: Added new Icons for Ilmenite Mine, Copper Mine and Iron Mine on World Map
  • Base: Fixed a rare issue with enemy spawn generation
  • Storage: Throughput limits removed from all storages

Known Issues:

  • Upgrading from Storage 3 to 4, does not allow upgrade to Storage 5.
  • Seawater Pumps don't have upgrade option.

COI:Extended Suite Package

The COIExtended Suite package offers a trio of mods designed to enrich your Captain of Industry gaming experience, each tailored to enhance different aspects of the game in unique ways. Available for individual download, these mods function independently, ensuring you can customize your game exactly as you see fit without any dependencies between them. Explore the features of each mod within the COIExtended Suite to discover how they can elevate your gameplay:

COIExtended

This foundational mod broadens the scope of Captain of Industry by introducing a wide array of new buildings, research opportunities, and gameplay mechanics. From advanced manufacturing processes to dynamic world exploration, COIExtended pushes the boundaries of what's possible in the game, offering players more depth, challenges, and opportunities for industrial and technological expansion.

COIExtended.Cheats

A tool designed for creativity and experimentation, COIExtended.Cheats allows players to modify game variables to their liking. Adjust resources, speed up processes, or instantly complete buildings and research—this mod gives you the freedom to tailor the game to your playstyle, making it perfect for those who wish to explore the game's potential without the constraints of normal gameplay.

COIExtended.ItemSink

The perfect companion for managing the flow of resources, the COIExtended.ItemSink mod introduces two critical buildings: a Universal Product Source and a Universal Product Sink. These buildings allow for the unlimited spawning and disposal of materials, facilitating balance testing, creative constructions, and the management of surplus resources. It's an essential tool for players looking to optimize their industrial chains or test the limits of their production capabilities.

COIExtended.StoragePlus

Configure your storages just the way you like it! Set your capacity, have no throughput limits, and adjust import and export by single percentages!

Each mod within the COIExtended Suite has been meticulously crafted to offer a standalone enhancement to your Captain of Industry experience. Whether you're looking to expand the game's content, streamline your industrial empire, or unleash your creativity without limits, the COIExtended Suite has something to offer. Explore each mod to discover how they can transform your gameplay.

COIExtended.Cheats

What is it?

COIExtended.Cheats introduces an innovative cheat mod for Captain of Industry, designed to enhance your creative and testing capabilities within the game. This mod provides a broad array of options and features, ensuring a more engaging and customizable gameplay experience. As a standalone mod, COIExtended.Cheats operates independently, requiring no additional mods for its functionality. It is a component of the broader COIExtended overhaul, now separated for streamlined installation and ease of use.

What can it do?

Key features include the ability to adjust population, Unity, and Unity Cap values, as well as set monthly generation rates for power, computing, and unity.

The mod allows for instant terrain alteration, processing of mining and dumping actions, and tree management with ease. Enhance your gameplay further with instant research completion, building, and the ability to turn off maintenance and diseases for smoother operations.

Enjoy unlimited resources like water and oil, control over numerous weather settings, and the capability to instantly modify the game's surface or manage ship functionalities.

For vehicles, fuel consumption can be disabled, and limits and capacities adjusted. The mod also introduces advanced game speed controls, the option to fill food markets and animal farms instantly, and a creative mode that combines the developer's favorite settings for an ultimate gaming experience.

How do I install it?

To install COIExtended.Cheats, follow these straightforward steps:

  1. Download the COIExtended.Cheats.zip file.
  2. Unzip the downloaded file into the %APPDATA%/Captain of Industry/Mods directory on your computer.
  3. Ensure that mods are activated by checking the settings option from the main menu of Captain of Industry.
  4. Upon starting a new game, you'll encounter a screen displaying all available mods, including COIExtended.Cheats. Here, you can select the mods you wish to enable by ticking their respective checkboxes.
  5. For adding the mod to an existing save game, simply select the desired mods from the mod list on the game's loading screen before you proceed to load your game.

This process allows you to seamlessly integrate COIExtended.Cheats into your Captain of Industry experience, either from the beginning of a new game or within an ongoing game.

COIExtended 0.5

What is it?

COIExtended is a meticulously designed mod for enthusiasts of Captain of Industry who crave more from the vanilla experience without disrupting the game's intrinsic balance. This mod is the gateway to an expanded universe within the game, offering an array of enhancements that seamlessly integrate with the original gameplay.

Enhanced Storage and Logistics

Expanded Storage: Experience breakthroughs in resource management with advanced storage options for Core Fuel, various Steam types, and the debut of Fluid, Loose, and Unit Storage V.

Unlimited Throughput: T5 storages now have no throughput limits, complemented by the Mega Storage research, unlocking new dimensions in efficient resource handling.

Building and Research

Innovative Constructions: Over 40 new buildings and research options, including the Large Liquid Dump and advanced separators, refine your industrial operations.

Advanced Manufacturing: With new machines like the Assembler (AI), CVD Plant, and Nanochip Machine, dive into 165+ new recipes creating 35+ groundbreaking products such as Graphene Sheets and Lithium Salts.

Dynamic World Exploration

Procedural World Maps: Explore up to 500 locations on massive maps, enriched with more loot, challenging enemies, and opportunities for trade.

Customizable World Generation: Tailor the game world to your liking with a dozen options for creativity, ensuring each playthrough is uniquely engaging.

Improved Transportation and Utilities

Tier 4 Infrastructure: Upgrade your logistics with Tier 4 Pipes and Conveyors, and manage energy more efficiently with the Battery Network System.

Dry Dock and Cargo Ships: Construct your own fleet for endless trading possibilities on an improved world map.

Optimized Cargo Ships and Enhanced Transportation

Fixed Shipping Rate: Cargo ships now adhere to a fixed travel rate of three ships per year, eliminating the unpredictability of delivery schedules. This change allows for better planning and resource allocation, ensuring your industrial empire runs more smoothly and efficiently.

Enhanced Capacity and Versatility: Tier 3 Trucks are redefined to match the capacity of the previously known Mega trucks, while maintaining the versatility to carry all types of materials akin to the original Tier 2 trucks. This enhancement significantly improves material transport within your operations.

Mega Truck Adjustments: In response to the introduction of Tier 3 Trucks, Mega trucks have undergone capacity adjustments to maintain their relevance and utility in the game's logistics framework. These adjustments ensure a balanced and coherent transportation system that scales with your industrial growth.

Building and Product Upgrades

Upgraded Facilities: Many original buildings have enhanced versions, such as larger dumps and advanced energy solutions like the Hybrid Nuclear Reactor and Fusion Reactor.

Decorations and Aesthetics: Beautify your industrial landscape with seawall decorations and look forward to a texture pack for new surfaces and decals.

Advanced Research and Technology

Expanded Tech Trees: A new tier of research labs and tech trees introduces advanced vehicles and improved mega vehicles, alongside innovations in disease management, product recycling, and more.

Specialized Enhancements: Enjoy upgrades like the Exhaust Scrubber II for pollution control, increased fuel tanks for ships, and the Hardware Store consumable goods for settlements.

How do I install it?

To install COIExtended, follow these straightforward steps:

  1. Download the COIExtended.zip file.
  2. Unzip the downloaded file into the %APPDATA%/Captain of Industry/Mods directory on your computer.
  3. Ensure that mods are activated by checking the settings option from the main menu of Captain of Industry.
  4. Upon starting a new game, you'll encounter a screen displaying all available mods, including COIExtended. Here, you can select the mods you wish to enable by ticking their respective checkboxes.

Is it save game compatible?

Yes

COIExtended.ItemSink

What is it?

The COIExtend...

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