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Life Support Resource Bug #605

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Jesse931 opened this issue Feb 18, 2020 · 1 comment
Closed

Life Support Resource Bug #605

Jesse931 opened this issue Feb 18, 2020 · 1 comment
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bug Something isn't working fix in dev

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@Jesse931
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Jesse931 commented Feb 18, 2020

After playing around with the new update, I've noticed a bug in how Food and Water (and possibly electricity, though I haven't checked) are handled. Specifically, the kerbal, when going on EVA, takes Food and Water with them (note that the kerbal has 1.35 units of food and 0.7 units of water, but there were only 1.22 units of food and NO water in the capsule):
image
image

Food and water is removed from the vessel (there is water in the vessel because a fuel cell is running, not because of any further issues):
image

But when the kerbal returns to the pod, all food and water on the kerbal is re-added to the ship:
image

Now the ship has an additional 0.13 units of food, and full water, for 1.35 and 0.7 units respectively.

Steps to reproduce:

  1. Spawn in a ship with a crewed command module (I haven't tested if this is only an issue with the Mk1 Command Pod)
  2. Allow time to pass (enough for food/water to be consumed)
  3. EVA kerbal
  4. Re-enter the command pod

If you need any more information, I'm happy to provide it.

@SirMortimer
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Kerbalism checked for parts with name kerbalEVA or kerbalEVAfemale - which broke when Squad added other suit variants (vintage, future). Now we check for the KerbalEVA part module instead, which should be pretty robust.

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