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SotN Editor 0.0.3

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@KernelEquinox KernelEquinox released this 06 Mar 01:27

Merged Pull Requests

Changes Since 0.0.2

  • Added support for various polygon types
  • Implemented more accurate blend modes
  • Better shortcut handling in macOS
  • Added convenience tooltip for viewing polygon data
  • FG polygons no longer extend past the room boundaries
  • Better texture handling
  • More accurate entity transforms
  • VRAM: Expanded map VRAM section
  • VRAM: Expanded room VRAM additions
  • GTE: MVMVA now handles Mx=3 (garbage matrix)
  • MIPS: Skips some early PSX init functions (avoid hangs)
  • MIPS: Saving and loading of MIPS emulator states
  • Documented collision types
  • Documented more entity data
  • Fixed a bug in lowercase filename handling

New Contributors

Full Changelog: 0.0.1...0.0.3