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Adding GL_ARM_texture_unnormalized_coordinates #373
Adding GL_ARM_texture_unnormalized_coordinates #373
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@@ -3838,6 +3838,12 @@ GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint | |||
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#ifndef GL_ARB_viewport_array | |||
#define GL_ARB_viewport_array 1 | |||
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYDVNVPROC) (GLuint first, GLsizei count, const GLdouble *v); |
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These are unrelated to my changes. It looks like there's a recent commit that didn't regenerate the headers.
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Looks fine, will accept once @pdaniell-nv signs off.
@janharaldfredriksen-arm do you want any group time to potentially make this multi-vendor, or would you rather just get it in the registry asap? |
@pdaniell-nv I'd rather just get it in asap. (Or at least, we'll need this to ship as a vendor for now, if there's interest I'm fine with a multi-vendor later.) |
@oddhack this is approved to merge. Thanks. |
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LGTM
@oddhack - it looks like this is stable now. |
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