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Adding GL_ARM_texture_unnormalized_coordinates #373

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janharaldfredriksen-arm
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@@ -3838,6 +3838,12 @@ GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint

#ifndef GL_ARB_viewport_array
#define GL_ARB_viewport_array 1
typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYDVNVPROC) (GLuint first, GLsizei count, const GLdouble *v);
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These are unrelated to my changes. It looks like there's a recent commit that didn't regenerate the headers.

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@oddhack oddhack left a comment

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Looks fine, will accept once @pdaniell-nv signs off.

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@janharaldfredriksen-arm do you want any group time to potentially make this multi-vendor, or would you rather just get it in the registry asap?

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@pdaniell-nv I'd rather just get it in asap. (Or at least, we'll need this to ship as a vendor for now, if there's interest I'm fine with a multi-vendor later.)

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@oddhack this is approved to merge. Thanks.

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@janharaldfredriksen-arm janharaldfredriksen-arm force-pushed the GL_ARM_texture_unnormalized_coordinates branch from 052c977 to 78de0f3 Compare February 21, 2020 16:39
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@Perksey Perksey left a comment

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LGTM

@janharaldfredriksen-arm
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@oddhack - it looks like this is stable now.

@oddhack oddhack merged commit c750b85 into KhronosGroup:master Feb 24, 2020
XZiar pushed a commit to XZiar/OpenGL-Registry that referenced this pull request Apr 28, 2021
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5 participants