Skip to content

Commit

Permalink
version bump
Browse files Browse the repository at this point in the history
  • Loading branch information
hybridherbst committed Jun 10, 2022
1 parent 4fc09e1 commit 7455385
Show file tree
Hide file tree
Showing 2 changed files with 13 additions and 9 deletions.
20 changes: 12 additions & 8 deletions UnityGLTF/Assets/UnityGLTF/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,23 +4,27 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.8.0-pre] - 2022-06-10
- fixed: fixed package version, color space changes require minor version bump, not just patch
- fixed: C# version error on 2020.3

## [1.7.1-pre.3] - 2022-06-10
- feat: show extensions and textures in importer inspector
- feat: export texture coord (UV0 / UV1) separately for "occlusionTexture" and "everything else", same as three.js
- fix: editor import of .gltf files with textures now uses those textures directly instead of creating new ones
- fix: exporting only includes extensions that are actually used or explicitly enabled
- fix: no more differences in color space between exporting glTF + textures or glb with embedded textures
- fix: importer properly declares shaders as dependencies, fixes library reimport errors
- fixed: editor import of .gltf files with textures now uses those textures directly instead of creating new ones
- fixed: exporting only includes extensions that are actually used or explicitly enabled
- fixed: no more differences in color space between exporting glTF + textures or glb with embedded textures
- fixed: importer properly declares shaders as dependencies, fixes library reimport errors

## [1.7.1-pre.2] - 2022-06-08
- fix: animation clip import in Editor working again
- fixed: animation clip import in Editor working again

## [1.7.1-pre] - 2022-06-07
- feat: sparse accessors import (partial)
- feat: UV rotation import/export (for baseColorTexture only right now)
- fix: GLTFRecorderComponent error in play mode when only new input system is present
- fix: animation export with KHR_animation_pointer and reused nodes
- fix: passing invalid file names to Export could result in wrong buffer paths in JSON
- fixed: GLTFRecorderComponent error in play mode when only new input system is present
- fixed: animation export with KHR_animation_pointer and reused nodes
- fixed: passing invalid file names to Export could result in wrong buffer paths in JSON

## [1.7.0-pre] - 2022-06-01
- feat: experimental support for KHR_animation_pointer
Expand Down
2 changes: 1 addition & 1 deletion UnityGLTF/Assets/UnityGLTF/package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "org.khronos.unitygltf",
"displayName": "UnityGLTF",
"version": "1.7.1-pre.3",
"version": "1.8.0-pre",
"unity": "2018.4",
"description": "Unity3D library for importing and exporting GLTF 2.0 assets. https://github.com/KhronosGroup/UnityGLTF",
"keywords": [
Expand Down

0 comments on commit 7455385

Please sign in to comment.