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changelog/version, fix wrong year in changelog in 2023 entries
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hybridherbst committed Feb 9, 2023
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26 changes: 16 additions & 10 deletions UnityGLTF/Assets/UnityGLTF/CHANGELOG.md
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Expand Up @@ -4,54 +4,60 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.22.2-pre] - 2022-02-04
## [1.22.3-pre] - 2023-02-09
- fix: specular extension factor roundtrip was incorrect
- fix: MSFT_lods import created the wrong hierarchy and the culling option wasn't working
- fix: edge case in node/mesh imports in extensions that could lead to a stack overflow
- fix: calling `GLTFImporterInspector.FixTextureImportSettings` could result in an infite loop when called from an AssetPostprocessor

## [1.22.2-pre] - 2023-02-04
- fix: set morph target names from mesh extras on import (#70, thanks @emperorofmars)

## [1.22.1-pre] - 2022-02-04
## [1.22.1-pre] - 2023-02-04
- fix: broken texture references prevented files from loading entirely
- fix: .bin file was not properly registered as dependency for the imported .gltf asset
- fix: shader issue with instance ID transfer on 2021.x (#71, thanks @Jerem-35)
- fix: normal map colorspace was wrong on Mac in some cases (#74, thanks @robertlong)
- fix: ORM maps were exported with empty/unneeded alpha channel (#77, thanks @robertlong)

## [1.22.0-pre] - 2022-02-01
## [1.22.0-pre] - 2023-02-01
- feat: expose ExportNode API
- feat: optionally calculate and place bounds markers in GltfRecorder for viewers that don't caclulate bounds from animated skinned meshes properly (experimental)

## [1.21.1-pre] - 2022-01-20
## [1.21.1-pre] - 2023-01-20
- fix: animator being disabled after exporting humanoid animationclip
- fix: ignore MotionT and MotionQ on animator, can't be resolved for KHR_animation, seems to be a magic unity name
- fix: build error by accessing imageContentHash
- change: export HDR textures with zip compression by default

## [1.21.0-pre] - 2022-01-14
## [1.21.0-pre] - 2023-01-14
- feat: allow aborting export when not in Play Mode and meshes are not readable - seems to be a random Unity synchronization context issue
- fix: don't export unsupported light types (e.g. area light has type "rectangle" which is not supported in glTF)
- fix: Export human motion translation
- fix: prevent exporting the same baked humanoid clip for different avatars, needs individual clips since we're baking them (not retargeting at runtime)
- fix: reusing animation clips between objects with different hierarchies caused some targets to be missing, depending on export order
- change: remove warning for KHR_animation_pointer resolving when the unresolved object is a transform, that's part of core

## [1.20.3-pre] - 2022-01-13
## [1.20.3-pre] - 2023-01-13
- fix: wrong texture name in Texture Transform check
- fix: better check if a texture is a normal map and needs the right import settings
- fix: uris with escaped characters didn't correctly import in the editor

## [1.20.2-pre] - 2022-01-12
## [1.20.2-pre] - 2023-01-12
- fix: export of color animations where only one channel is animated
- fix: order of animationcurve properties when exporing animated colors in component where e.g. a user started by animating a single channel first (e.g. alpha) and later added keyframes for other channels

## [1.20.1-pre] - 2022-01-10
## [1.20.1-pre] - 2023-01-10
- fix: issue with exporting shared texture samplers in some cases
- fix: weights on skinned meshes shouldn't be resolved by custom KHR_animation_pointer resolvers as they're part of the core spec
- change: remove logs when caching data
- change: move cache clear button into settings
- add: KHR_materials_clearcoat roundtrip support (no in-editor visualization yet)

## [1.20.0-pre] - 2022-01-04
## [1.20.0-pre] - 2023-01-04
- add: caching of texture bytes on disc for faster export (can be disabled in UnityGLTFSettings)

## [1.19.1-pre] - 2022-01-03
## [1.19.1-pre] - 2023-01-03
- add: AfterPrimitiveExport event

## [1.19.0-pre] - 2022-12-14
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2 changes: 1 addition & 1 deletion UnityGLTF/Assets/UnityGLTF/package.json
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@@ -1,7 +1,7 @@
{
"name": "org.khronos.unitygltf",
"displayName": "UnityGLTF",
"version": "1.22.2-pre",
"version": "1.22.3-pre",
"unity": "2019.4",
"description": "Unity3D library for importing and exporting GLTF 2.0 assets. https://github.com/KhronosGroup/UnityGLTF",
"keywords": [
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