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hybridherbst committed Jun 7, 2022
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7 changes: 7 additions & 0 deletions UnityGLTF/Assets/UnityGLTF/CHANGELOG.md
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Expand Up @@ -4,6 +4,13 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.7.1-pre] - 2022-06-07
- feat: sparse accessors import (partial)
- feat: UV rotation import/export (for baseColorTexture only right now)
- fix: GLTFRecorderComponent error in play mode when only new input system is present
- fix: animation export with KHR_animation_pointer and reused nodes
- fix: passing invalid file names to Export could result in wrong buffer paths in JSON

## [1.7.0-pre] - 2022-06-01
- feat: experimental support for KHR_animation_pointer
- feat: experimental URP (2020.3+) & BiRP (2021.2+) Shader Graph for export and import, `UnityGLTF/PBRGraph`
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2 changes: 1 addition & 1 deletion UnityGLTF/Assets/UnityGLTF/package.json
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{
"name": "org.khronos.unitygltf",
"displayName": "UnityGLTF",
"version": "1.7.0-pre",
"version": "1.7.1-pre",
"unity": "2018.4",
"description": "Unity3D library for importing and exporting GLTF 2.0 assets. https://github.com/KhronosGroup/UnityGLTF",
"keywords": [
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