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fix build errors
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hybridherbst committed Jul 5, 2022
1 parent 9eb9b9d commit dfc8427
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Showing 5 changed files with 17 additions and 4 deletions.
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
#if HAVE_CATEGORIES
using UnityEditor.ShaderGraph.Drawing;
#endif
using UnityEngine;
using Object = UnityEngine.Object;

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internal class NoCompilationWarning { }

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"rootNamespace": "",
"references": [
"GUID:be0903cd8e1546f498710afdc59db5eb",
"GUID:18d18f811ba286c49814567a3cfba688",
"GUID:0acc523941302664db1f4e527237feb3",
"GUID:27619889b8ba8c24980f49ee34dbb44a"
"GUID:18d18f811ba286c49814567a3cfba688"
],
"includePlatforms": [
"Editor"
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Expand Up @@ -939,7 +939,7 @@ protected virtual async Task ConstructScene(GLTFScene scene, bool showSceneObj,
}
animator.runtimeAnimatorController = controller;
#else
Debug.Log(LogType.Warning, "Importing animations at runtime requires the Legacy AnimationMethod to be enabled, or custom handling of the resulting clips.", animator);
Debug.Log(LogType.Warning, "Importing animations at runtime requires the Legacy AnimationMethod to be enabled, or custom handling of the resulting clips.");
#endif
}
#else
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