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vulkan-cts-1.3.8.0: Vulkan CTS 1.3.8.0

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@lordalcol lordalcol released this 02 Feb 14:01
· 451 commits to main since this release

Vulkan CTS 1.3.8.0

New Tests:

  • Add test cases for KHR_shader_expect_assume
  • Add tests for VK_KHR_shader_float_controls2
  • Test frag shader invocations with non-flat colors
  • Test fragmentShadingRateClampCombinerInputs
  • Add vkMergePipelineCaches tests
  • Add tests for VK_EXT_nested_command_buffer
  • Switch vertex input binding stride without binding new buffers
  • Add host image copy tests for identical memory layout
  • Test BLOCK_TEXEL_VIEW_COMPATIBLE_BIT for multiple layers
  • Add tests for VK_EXT_frame_boundary
  • Tests for null index buffer binding
  • Add *2 versions of descriptor binding commands
  • Add coverage of compute workgroup sizing
  • Add MSRTSS tests where input attachment is not rendered to
  • Add additional vksc descriptor pool tests
  • Test frag shader library with varying sample counts
  • VulkanSC Descriptor Set Binding Limit
  • Add texture gather offsets tests using implementation limits
  • Test many indirect draws and dispatches in sec. cmd. buffers
  • Add host image copy tests for R8_UNORM and R32G32_SFLOAT
  • Tests for VK_KHR_load_store_op_none
  • VK_KHR_maintenance6: Add coverage for per-bind errors
  • VK_KHR_maintenance6 coverage for maxCombinedImageSamplerDescriptorCount
  • Test compute invocation stats on compute queues
  • Add additional coverage for transfer-only copies and blits
  • Simplifying changes to spirv_assembly test structure
  • Remove many ESO and GPL variants without significant coverage loss
  • Change DestroyedSampler to be created for each test
  • Tests for depth stencil buffer resolve
  • Add coverage for gl_Layer read in frag shader with no previous write.
  • Add tests for VK_KHR_vertex_attribute_divisor
  • Remove exceptions from vkGetDeviceProcAddr test
  • Add host image copy tests with non zero bind image offset
  • Add tests to force draw support for all AHB formats
  • Add test coverage for VK_KHR_index_type_uint8
  • Tests for sparse resources on transfer queue
  • Render tests for VK_ANDROID_external_format_resolve
  • Test Z Export without MS info in frag shader library
  • Add invalidate after copy to wsi tests
  • Test null multisample state with alphaToOne disabled
  • Add tests for alpha to coverage along with depth+stencil writes.
  • Add coverage for fully dynamic blend state with 0 attachment count.
  • Add more XFB simple test variants using PointSize
  • Test feedback loop attachment followed by draw with 0 attachments
  • Test redundant binds with dynamic and static state
  • Add tests for verifying VK_FORMAT_UNDEFINED as input format.
  • Remove duplicate pipeline protected access tests
  • Add tests for inherithed framebuffers with VK_EXT_depth_bias_control.
  • Simplify construction of float controls tests
  • Remove redundant ESO and feedback loop layout tests
  • Perform compute-only tests
  • Add coverage for VK_KHR_line_rasterization
  • Add test for gl_PointSize clamping on max point size.
  • VK_KHR_cooperative_matrix - multicomponent
  • Add TESS/GEOM shaders in combination with the barycentric FS
  • More VK_EXT_host_image_copy tests with depth/stencil buffers
  • Add u/int to fp spirv conversion rounding tests
  • Simplify BorderSwizzle TestNode
  • Test support for VK_KHR_calibrated_timestamps
  • Test mismatch in pipeline and render info att. count
  • Improve and expand performance query tests
  • Exercise narrowing float conversions with RTE, RTZ
  • Add tests using intermediate stores in helper invocations
  • Test multiple geometry query stats simultaneously
  • Cover of instance and device extension duplicates tests.
  • Test high number of XFB outputs
  • Test GPL with XFB
  • Make extra padding draws in the indirect draws tests produce incorrect output.
  • Modify texture offset tests for smaller textures than offsets
  • Add descriptor buffer ycbcr sampler and mutable descriptor tests
  • Add new multi draw tests that do not depend on DrawIndex
  • Test static stencil write mask zero with discarded fragments
  • Ray Query stress tests cases: dEQP-VK.ray_query.stress.*
  • Ray Query multiple queries tests cases: dEQP-VK.ray_query.multiple_ray_queries.*
  • Test multiple entry points for the same shader
  • Add tests for unused push constants.
  • Add transform feedback with conditional rendering tests
  • Additional host image copy tests
  • Add tests using VkImageFormatListCreateInfo

Fixes:

  • Fix macOS build and add required extensions for dEQP-VK.api.object_management.single.device
  • Fix tess_eval shader in barycentric tests
  • Fix an issue with different NaN bit patterns
  • Add missing return in float_controls2 tests
  • Allow VK_KHR_load_store_op_none
  • Pass multisample state to fragment shader in fast-link barycentric tests
  • Fix pipeline create 2 flags in pipeline cache control test
  • Add portability extension for custom instance creation
  • Add required extension check to dEQP-VK.ycbcr.subresource_offset.*
  • Add required extension check for dEQP-VK.renderpass*.no_draws.*
  • Add setVisible for VulkanWindowDirectDrm
  • Fix offsets in float controls tests
  • Compare the results of the shader with an epsilon
  • Fix vertex attribute divisor EXT properties test
  • Correct pipeline stage flags in pipeline barriers
  • Reduced workload of ray query stress tests
  • Fix pipeline stage in timestamp tests with transfer only queue
  • Fix extension json for maintenance5
  • Fix support check for dynamic state tests
  • Do not rely on undefined behaviour in subgroup tests
  • Fix enabling features in extended dynamic state tests
  • Fix queries in rasterization discard tests
  • Fix several issues in dynamic rendering basic tests
  • Fix size of Hit SBT in ray tracing pipeline tests
  • Enable dynamic rendering in push descriptor with shader object tests
  • Add missing pipeline barriers in d/s buffer-to-image copies
  • Improve compile times of some generated glsl tests
  • Enable required features in nested_cmd_buffer tests
  • Check standard sample location support in varying sample count tests
  • Fix the feature check for dEQP-VK.robustness.buffer_access.through_pointers.*
  • Populate all members of StdVideoDecodeH265PictureInfoFlags
  • Fix image blit verification routine
  • Relax fragment shader invocations result verifications
  • VK.wsi.acquire_drm_display* should check whether VK_EXT_acquire_drm_display is supported
  • Fix pNext chain for device create info in api buffer tests
  • Exclude pipeline executable properties test for ESO
  • Fix identical_memory_layout host image copy tests
  • Descriptor_indexing tests: use nearest filtering
  • Fix usage flags in external memory maintenance5 test
  • Fix test failures on VK_ERROR_FORMAT_NOT_SUPPORTED cases.
  • Use consistent ray payload declarations
  • Re-bind state after executing secondary command buffers in dEQP-VK.transform_feedback.primitives_generated_query.concurrent.pipeline_statistics_3.*
  • Add external_format_resolve to no_unknown_extensions
  • Remove data for tests that don't exist
  • Accept VK_SUBOPTIMAL_KHR as a valid result in incremental present tests
  • Use compute queue instead of transfer queue in compute queue support check
  • Filter-out extensions not supported for SC
  • Assert on null layout when linking graphics pipelines
  • Fix Uniform Storage capability checks in Spirv Assembly tests
  • Allow VK_KHR_vertex_attribute_divisor
  • Fix missing queue selection logic in several transfer_only tests
  • Fix switch vertex input binding stride without binding new buffers
  • Check for pipeline statistics query support
  • Fix ds formats in depth_stencil_resolve tests
  • Fix push constants in vertex attribute divisor tests
  • Move blockTexelViewCompatibleMultipleLayers to a property
  • Fix execinfo compilation against musl c library
  • Remove ESO tests which do not actually use ESO
  • Vulkan SC Query Pool Statistics Fixes
  • Filter out pipeline tests not supported for SC
  • Remove the custom device code in the copies and blitting tests
  • Remove many EDS stencil test combinations
  • Fix VulkanSC version check for promoted function pointers
  • Remove duplicate shader object protected image tests
  • Remove ESO variants of extended dynamic state null pointer tests
  • Disable KHR attrib_divisor tests for VulkanSC

Improvements:

  • Update Vulkan headers to public version 1.3.276
  • Reduce the amount of variations in VK_EXT_host_image_copy tests
  • Prepare the VKSC branch for cleanup/reformat
  • Test pipeline libraries do not use the creation render pass
  • Reduce copy-and-paste in localsize tests
  • Add device lost detection support and a --deqp-terminate-on-device-lost option.
  • Remove tcu::NodeType from vulkancts
  • Add verbose option for logging build information
  • Simplifications for float_controls tests
  • Update glslang version and enable c++17
  • Add --quiet option to suppress standard output messages
  • Fix threads library compilation against musl c library
  • Extend utilities for AHB
  • Check for entry points dependencies and validate all entry points from extensions
  • Remove unused code from integer function tests
  • Allow multiple recipies in the arguments of check_build_sanity.py
  • Update external dependencies to the latest version
  • Add VK_EXT_frame_boundary feature checks
  • Update zlib source path
  • Support dependencies with +, for extensions' elements
  • Add verbose option to print more debug information in fetch_sources.py
  • Rename files/directories from master to main
  • Remove descriptions from all Vulkan test groups
  • Notice of withdrawal of Vulkan CTS 1.3.4.x
  • Update Angle excluded cases
  • Add pass/fail results for each session in cts-run-summary.xml
  • REMOVE excluded_deqp_cases.txt
  • Change zlib URL because the one from zlib.net requires a human-verification