-
Notifications
You must be signed in to change notification settings - Fork 812
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Allow setting GL_ARB_arrays_of_arrays #1057
Comments
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
Almost as fast as the old code, but more general. Notably, glslang doesn't support nested arrays. (cf. KhronosGroup/glslang#1057) Also much cleaner code-wise, so I think I'll keep it even if glslang implements array_of_arrays.
I'd like to point out that it seems glslang actually does support nested arrays, it just doesn't advertise support for the extension. That is, the So this issue is simpler than we thought, and glslang just needs to get smart enough to accept the #extension. |
GL_ARB_shader_storage_buffer_object is also rejected even though it should work fine. |
Closed as duplicate to #2649 |
from glslangValidator master:
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_arrays_of_arrays.txt
The text was updated successfully, but these errors were encountered: