fix(Shader): fix condition statement for gradient-based shadow #2493
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Context
Shader doesn't compile when
VolumetricScatteringBlending
is set to 1.0 due to an error in conditional statement.Results
Fixed issue
Changes
Changed #ifdef statement for gradient based lighting function declaration in vtkVolumeFS.glsl
PR and Code Checklist
npm run reformat
to have correctly formatted codeTesting