In order of 'importance'.
Name | Description |
---|---|
Horticultist | Plant breeding game using complete, internal dna sequences. Probably some mystical stuff in there too. |
TaxonomAI | Machine Learning experiment about recognizing plants in images. |
Waterworks | 3d logistics and resource management game. Think 3d factorio, somewhere between seablock and space exploration. |
'Idle Spiral' | Not really my project, but I occasionally help out. |
Collective | MTG collection tracking stuff |
Rubiks Cube Solver | Manipulating a Rubiks Cube as a mathematical construct and trying to find interesting algorithms, looking for fmc solutions |
Arachnid | Multipurpose webscraper |
Name | Description |
---|---|
- | Grim nuclear meltdown interactive experience |
Trinkets and Baubles | A "tabletop", dungeon crawly, time travel, resource management game, based on many smaller project ideas |
Albatan | - |
Singularity | Idle game |
Idle Fractal | Idle mathy game |
Cycles | Rhythm game |
Successful projects I am done with and will likely never touch again.
Name | Description |
---|---|
Master Thesis | Something about Machine Readable Specifications and programming semantics |
Monster Hunter World Overlay | Informational overlay for Monster Hunter World |
MicrOS | Custom everything; written in a custom programming language, built with a custom compiler in that language, running a custom operating system. Can run a tetris clone. |
Shine | REDACTED |
- | Gamification project for TATA Steel Europe |
Nerve | Perception Neuron MOCAP Unity Plugin |
ULDL | Programming based on levels of semantics |
CTT | Client-server dungeons and dragons tabletop tool |
P6 | Implementation of the P5 protocol in Scala |
Robit | Old and terrible personal Discord bot |
- | BLSTM Power Market prediction |
- | Raytracer in C++ |
RIB | Image feature detection part for bipedal ROS line follower in C++ |
UTBot | Unreal Tournament 3 multi-agent bot in Prolog |
- | Brainfuck interpreter in x86 Assembly |
- | Clickbait detection using NLTK |
- | Compiler type checking scope graph visualizer |
- | Geniusweb negotiation agent framework extension |
Grappler | Some gamejam project that went.... not great. Asteroids, but with a grappling hook and slinging instead of shooting |
- | Spoofax compilers for Minijava and ChocoPy |
- | Tap Titans 2 Clan Raid coordination tools |
- | Tap Titans 2 Artifact Efficiency calculator |
- | Animal Crossing New Horizons flower crossbreeding calculator |
- | Animal Crossing New Horizons turnip price trend tracker and predictor |
Unsuccessful projects I might randomly tinker with from time to time, or I might never touch again.
Name | Description |
---|---|
Dialog | Narrative storyline planning, visualization and analysis tool. Really just used it to figure out some visual novel paths and then forgot about it. |
Nightview / Golemancy | Cultist Simulator bot |
Narrative | Process manipulation tool. If I return to this, I'll likely redo it from scratch and make it a proper tool. |
Crypt of the Neurodancer | Crypt of the Necrodancer bot |
Perfect Civilization | A Civilization 5 bot |
Egg Inc Explorer | Egg Inc information scraper |
Idle Clans Botnet | After helping out a bit and noticing and reporting bugs, I messed around a bit too much and it got me rightfully banned. |
Freeform | An encryption and binary format analysis tool in an attempt to combine a collection of smaller save editors into a cyberchef like thing. |
One shot save editors | Either for myself after I was done with a game, or for friends. Save editors for; Antimatter Dimensions,, Bard Idle, Creeper World 3, Darkest Dungeon, Death's Door, GemCraft, Hollow Knight, Grim Clicker, Idle Research, Idle Spiral, Incremental Adventures, Monster Hunter World, Stellaris |
Joyful | An attempt at man in the middling the Nintendo Switch Joycons |
Lict | A natural language processing tool for translating and analyzing text, based on earlier projects |
- | Quantum state and operation Visualizer |
- | Non Euclidean Rasterizer Renderer |