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RHS USF #2
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Added configs for bullet mass, barrel swap, jam chance and bipods for all RHS_USF weapons. |
@FadiCBB, you are probably right. I'll change them to behave as bipods. |
@FadiCBB, done. BTW, nice to hear about the AGM compatibility stuff for Iron Front. Would you like to contribute it here? |
I can contribute it, yeah. Some of it's not as recent code (overheating) and some of the things have done better on the IF tracker (backblast and overpressure mostly). I'll format out and update what I have. |
Btw. You don't need to give a Top down attack for the javelins, since the RHS guys are already doing it. |
You mean that "fake" Top down attack by moving the camera a little lower? Or they're developing some scripted TD just like what AGM team have already done? |
Add fast roping for the transport helis should be added to the list. I'm currently working on that now. |
There's some new classes for bipods:
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Works without AGM Compatibility in RHS 0.3.5.
Explosives also seem to work without any issues, Backblast as well. |
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Updating base class:
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