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Red-Shell

Level Editor for the Mario vs Luigi Python clone made in C++ using Raylib

Controls:

  • Use the mouse to draw the tiles into the big window
  • Use WASD to scroll through the level
  • Use TAB to change the width and height of the level
  • Use right- and leftclick to select with which tiles you want to draw
  • Use Comma and Period to increase / decrease the speed you're scrolling with

Usage:

  • To load a level, name it level.lvl and put it in the same folder as the .exe. Height and width will be loaded automatically and increased if necessary.
  • If there's no level.lvl that the .exe can read (because it's not in the same folder), you're going to have to input width and height when starting the editor.
  • To save the level, simply press the ESCAPE key in the main window.

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Level Editor for the Mario vs Luigi Python clone made in C++ using Raylib

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