Releases: KonPet/Red-Shell
Red Shell 0.4
What's new?
Red Shell now supports drag-and-dropping PLVL files onto it so you can edit them and aren't limited to the level.lvl file in the Red Shell folder. The file you drag onto it can be in any folder. If you want to create a new level, just press Enter instead of dragging an existing level onto it.
I also added the ability to pan around in the editor using the Middle mouse button. Just hold it down and you're dragging
Red Shell 0.3
Reorganized all of the code to make it easier to read and in general better. I also squished a bug that was making it so the width got changed after saving when you increased width and height.
Red Shell 0.2
Added support for tiles with a width/height bigger than 1 when saving. This means that if you have a 2x4 tile with blocks that have the same ID, those won't be stored seperatly, but from now on as a 2x4 tile of blocks which reduces the filesize drasticly.
Red Shell 0.1
Some features still need to be added, but already, this is a fully working editor.