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# Red-Shell | ||
Level Editor for the Mario vs Luigi Python clone made in C++ using Raylib | ||
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Made by SkilLP | ||
## Controls: | ||
* Use the mouse to draw the tiles into the big window | ||
* Use `WASD` to scroll through the level | ||
* Use `TAB` to change the width and height of the level | ||
* Use `right- and leftclick` to select with which tiles you want to draw | ||
* Use `Comma` and `Period` to increase / decrease the speed you're scrolling with | ||
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## Usage: | ||
* To load a level, name it `level.lvl` and put it in the same folder as the `.exe`. Height and width will be loaded automatically and increased if necessary. | ||
* If there's no `level.lvl` that the `.exe` can read (because it's not in the same folder), you're going to have to input width and height when starting the editor. | ||
* To save the level, simply press the `ESCAPE` key in the main window. |