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@KongMD-Steam KongMD-Steam released this 30 Nov 11:35
· 66 commits to master since this release

Organ vats now use Bills

  • The Organ Vat now uses Bills instead of the Start Growing gizmo. It's a new building compared to the existing vat and it uses separate code.
  • The former Organ Vat building is now named 'Organ Vat (legacy)', and it will function just as it did before this update. It can no longer be built, so if you want to build new legacy vats, you'll need to add them in via the debug menu. This update is save compatible with your existing organ vats and recipes!
  • Pawns now grab nearby stacks of ingredients when loading them into any vat if their hands are not full (opportunistic hauling).
  • Added 'Finish Growing' gizmo to Organ vat if Rimworld's Dev Mode is enabled. Finishes growing current recipe instantly.
  • Patched the Evolved Organs mod recipes to work in the new vat
  • [Performance] Added ModSetting that dictates how often Organ Vat will check the map for ingredients in seconds. Default = 3 seconds.

To replace a legacy organ vat with the new one, deconstruct it, then turn on God Mode and spawn in a new Organ Vat via the debug actions menu. Alternately, just build a new one!

Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1787359789
Github: https://github.com/KongMD-Steam/QuestionableEthicsEnhanced/releases

More detail about the changes: https://github.com/KongMD-Steam/QuestionableEthicsEnhanced/milestone/5?closed=1