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Core/Scripts: Fixed Gunship Mage cast interrupt
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Keader authored and DDuarte committed Sep 26, 2016
1 parent 5e5fe37 commit 05c2fa2
Showing 1 changed file with 1 addition and 4 deletions.
Expand Up @@ -1721,10 +1721,7 @@ class npc_gunship_mage : public CreatureScript
me->SetReactState(REACT_PASSIVE);
}

void EnterEvadeMode(EvadeReason why) override
{
ScriptedAI::EnterEvadeMode(why);
}
void EnterEvadeMode(EvadeReason /*why*/) override { }

void MovementInform(uint32 type, uint32 pointId) override
{
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