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io_scene_gzrs2

GunZ: The Duel RealSpace2.0/3.0 map and model importer for Blender 3.3.0.
Intended for users wishing to visualize GunZ content and prepare the data for a modern game engine.

Please report bugs and unimplemented features to: Krunk#6051

RaGEZONE thread: https://forum.ragezone.com/f496/io_scene_gzrs2-blender-3-1-map-1204327/

DOWNLOAD v0.9.0

Latest Update

  • NEW: major elu support, versions 0x5004 - 0x5011 may be loaded independently including skinned actor meshes
  • NEW: rs and elu support for GunZ 2 alpha content
  • NEW: smart texture search checks local, relative and upward paths and supports non-dds formats
  • rs UV layer 2 is now included
  • prop dummies are now skipped and all props are loaded whether they have a corresponding dummy or not
  • materials can now be both transparent and additive, clipped alpha testing is also supported
  • fixed broken prop orientations (Factory, Mansion, Halloween Town, etc.)
  • fixed operator switches overwriting each other on subsequent imports
  • fixed issues with file paths on posix systems thanks to Nayr
  • removed local copy of minidom
  • additional log switches have been setup
  • additional material flags are recognized

Current Features

  • displays world geometry, occlusion planes and collision data using meshes
  • displays BSP bounding boxes, sounds, spawns, powerups and other dummies using the appropriate empties
  • groups lights with similar properties, re-interprets the data to be useful in Blender
  • includes a driver object for quickly tuning lights and fog
  • notifies the user of..
    • missing textures and empty texture paths
    • out-of-bounds and unused material slots
    • unimplemented xml tags (please report these)

Planned Features

  • GunZ 1.5 elu support: 0x0, 0x11 and 0x5001, 0x5002 & 0x5003
  • GunZ 2 retail elu support: 0x5012, 0x5013 & 0x5014
  • .ani support
  • nav mesh support

Known Issues

  • quest maps and community maps have not been tested at all yet
  • some alpha textures have white halos in render mode (Town)
  • collision mesh and occlusion planes appear black in render mode (just disable them)

Preview Preview Preview

Special Thanks

three-gunz
open-gunz
rahulshekhawat
x1nixmzeng
Nayr438

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GunZ: The Duel RealSpace2.0 map import for Blender 3.1 or higher.

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