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How to use: | ||
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1) Get Unity version that matches KSP (5.4.0.f3 at this time) | ||
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2) Navigate to this project in Unity | ||
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3) Go into .\Assets\Shaders\ExportAssetBundle.cs and modify the output directory to where you want the compiled shaders to go | ||
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4) In unity Editor, go to the assets menu and press "export asset bundles" | ||
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scatterer/Shaders/scattererShaders/Assembly-CSharp-Editor.csproj
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Other similar extension points exist, see Microsoft.Common.targets. | ||
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scatterer/Shaders/scattererShaders/Assembly-CSharp.csproj
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<?xml version="1.0" encoding="utf-8"?> | ||
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Other similar extension points exist, see Microsoft.Common.targets. | ||
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