Minecraft world divided into multiple identical zones that are blocked off from each other. A build challenge is set and teams of 1 to 3 players gets assigned a zone. At the end each team's creation is judged.
Each zone has goodies, supplies, and Easter-eggs spread throughout to encourage exploration. All players new to the server spawn in a 'spawn jail' which they cannot escape - an admin must teleport them to the appropriate zone.
-706 95 -1162
Zone | Spawn Room |
---|---|
1 | -104 66 -1562 |
2 | 279 66 -1562 |
3 | 663 66 -1562 |
4 | -104 66 -1210 |
5 | 279 66 -1210 |
6 | 663 66 -1210 |
7 | -104 66 -858 |
8 | 279 66 -858 |
9 | 663 66 -858 |
Description | Command | Notes |
---|---|---|
Enable whitelist | /whitelist on |
Prevents players besides OP and players listed on the whitelist form connecting. Use while judging results. |
Teleport to player | tp [target player] <destination player> |
|
Teleport to coordinates | tp [target player] <x> <y> <z> [<yaw> <pitch>] |
|
Set world spawn | /setworldspawn ; /setworldspawn <x> <y> <z> |
|
Set player spawn | /spawnpoint <player> <x> <y> <z> |
|
Set game rules | /gamerule <rule name> [value] |
|
Night vision | /effect @p minecraft:night_vision 99999 255 |
|
Reset vision | /effect @p clear |
|
Give barrier block | /give <player> minecraft:barrier |
docker build -t lacledeslan/gamesvr-minecraft-challenge2 -f linux.Dockerfile .
docker run -d --rm -p 25565:25565 lacledeslan/gamesvr-minecraft-challenge2 java -Xms512M -Xmx1024M -jar /app/minecraft-server.jar nogui