ofxJoystick
usage
// in header
ofxJoystick joy_;
// in yourApp::setup()
joy_.setup(GLFW_JOYSTICK_1);
// now get axis from your Gamepad!
float XAxis = joy_.getAxis(0);
float YAxis = joy_.getAxis(1);
// and get button input
if (joy_.isPressed(0)) { ofLog() << "pressed 0"; }
if (joy_.isPushing(0)) { ofLog() << "pushing 0"; }
if (joy_.isRelease(0)) { ofLog() << "release 0"; }
my another ofxAddon
ofxKeyboard for KeyInput in !yourApp::keyPressed
contact
@Lost206 -twitter
akira206@gmail.com -gmail
lisence
ofxJoystick under MIT lisence