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Added damage particles when Render is shot
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LakeYS committed Oct 7, 2017
1 parent ae00cae commit 41c7654
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Showing 2 changed files with 5 additions and 0 deletions.
4 changes: 4 additions & 0 deletions Support_Render/package.cs
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,10 @@ function destroyServer()

function Player::emote(%player, %emote)
{
// Spawn particles to indicate that something is happening
if(%player.isRender)
%player.spawnExplosion(RenderDmg5Projectile, 1);

// Hide emotes if:
// a.) The player is taking damage from Render. (Hides the pain emote)
// b.) The player is Render.
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1 change: 1 addition & 0 deletions changelog_Render.txt
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Expand Up @@ -6,6 +6,7 @@
<li>Render's kills now have their own icon.</li>
<li>Updated the Glitch Detector's display text and coloring.</li>
<li>Renamed Health Mode to Damage Mode.</li>
<li>Render now has damage particles when shot or attacked.</li>
<li>Fixed AI not properly detecting haunt mode.</li>
<li>Fixed console errors when Slayer is not installed.</li>
<li>Fixed numerous bugs with preferences, including broken defaults.</li>
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