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Releases: Lakifume/SotnKindAndFair

KindAndFair

10 Aug 00:36
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  • Fixed a compatibility issue with Archipelago related to shop items
  • Made a few enemy adjustments
  • Fixed some minor interface issues

KindAndFair

11 Dec 01:29
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  • Fixed an issue where the Peeping Big boss could fail to spawn and softlock the player

KindAndFair

17 Sep 17:59
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  • Added options to customize the weighting of certain randomization settings
  • Improved the weighted selection of levels and resistances

KindAndFair

15 Mar 22:13
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  • Improved damage reduction calculation for Symphony bigtosses
  • Minor Dissonance enemy rando improvements

KindAndFair

13 Oct 14:08
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  • Made bigtoss only mode compatible with Harmony of Dissonance
  • Fixed an auto updater issue where the program failed to reset properly, will only take effect after this update

When auto updating today make sure to close the program via the command window when the progress bar gets stuck on "Extracting", do not close it via the main interface.

KindAndFair

17 Sep 22:27
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  • Made it so that the first Dissonance room is always accessible before defeating Giant Bat
  • Various adjustments and fixes

KindAndFair

05 Sep 00:51
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  • Made it so that use of free space in Dissonance adapts to applied patches for better compatibility with other hacks

If you intend to use any other hacks make sure to apply them either beforehand or using this program (by dropping the ips files in the Data\{GAME}\Patches folder), avoid applying extra patches after running KindAndFair.

KindAndFair

11 Aug 18:57
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  • Made it so that scavenger mode in Symphony guarantees a weapon at the start
  • Adjusted Dissonance's damage multiplier

KindAndFair

15 Jul 19:47
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  • Added drag & drop support on the interface's text fields
  • Dissonance enemizer bugfixes

KindAndFair

28 Jun 03:53
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  • Dissonance enemizer bugfixes
  • Added support for extra user patches, any patches placed inside of the Data[game]\Patches folder will be applied automatically