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MapLoader

LarsZauberer edited this page Aug 4, 2021 · 1 revision

Loading Maps with the MapLoader

Please see the modelling section to learn how to create a map.

After creating a map.json file you can add the path to it to the maploader defined in the main.py file.

The key in the Maploader dictionary is the name of the map it will listen to when you try to open it.

To load the map there are multiple options. For testing you can just use the developer console command map and afterwards give the name of the map.

You can also load the map with the python code.

# In the main.py file
self.mapLoader.loadMap("test")

# From a GameObject
self.app.mapLoader.loadMap("test")
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