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Multipart GameObject

LarsZauberer edited this page Aug 6, 2021 · 1 revision

Multipart-GameObject

A clean multipart GameObject is currently not supported by Hekate. There is a workaround to still do this.

You can make a child class of a DynamicObject and initialize it with overlapping=True. Then you can make the standard model disappear with self.node.hide() and afterwards you instantiate the parts of the gameobject in the __init__.

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