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Multipart GameObject
LarsZauberer edited this page Aug 6, 2021
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1 revision
A clean multipart GameObject is currently not supported by Hekate. There is a workaround to still do this.
You can make a child class of a DynamicObject and initialize it with
overlapping=True
. Then you can make the standard model disappear with
self.node.hide()
and afterwards you instantiate the parts of the gameobject in
the __init__
.