Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dirt Rally, blank screen in Vive with MotionSmoothing (SteamVR beta) #1086

Closed
nullpotter opened this issue Oct 20, 2018 · 15 comments
Closed
Milestone

Comments

@nullpotter
Copy link

I'm tried new MotionSmoothing features with Dirt Rally on SteamVR beta but got blank(white) screen in Vive and still running on LCD.
Rollback to non beta and running fine.

Dirt Rally
Revive 1.5.0.0
Windows 10 64bit ver1809 (build 17763.104)

SteaVR beta ver1539997838
GeForce Driver version 416.34

Ryzen5 1600 + GTX 1080 + HTC Vive

@Mansatu2
Copy link

Same problem here. Tried it with Oculus Rift and everything was fine.
8700k, 1080ti @ 416.34, HTC Vive, Steam VR beta

@LuckyGoodHeart
Copy link

Same here using revive and an Odyssey. Everything was working absolutely 100% perfect prior to the SteamVR update.

@puppet-head
Copy link

it does launch into vr when driving if you navigate via the pc screen, just the menus that are white.

@KenshiHH
Copy link

yep menu is broken, as soon as you are ingame ie in the car it works perfect

@flowerdealer
Copy link

Same issue here with a Samsung Odyssey, can navigate the menus by looking at my screen, but HMD screen is white. Game itself works fine once it starts (including menus).

@bobeomenyeo
Copy link

bobeomenyeo commented Oct 25, 2018

it does launch into vr when driving if you navigate via the pc screen, just the menus that are white.

What do you mean by white? You see the default VR background, or it does load something, and it's just plain white? Do you get into the tire sphere and see the window as white?

@flowerdealer
Copy link

flowerdealer commented Oct 25, 2018 via email

@bobeomenyeo
Copy link

Exactly, only the video display window (and menus are white). The wheel sphere renders correctly.

I don't even get that. I just wanted to confirm we have different issues.

@flowerdealer
Copy link

Issue is the SteamVR beta. Revert and Dirt Rally screen works again.

@Mansatu2
Copy link

Without the beta I cannot use motion smoothing anymore. And the beta will be released some day. For me reverting isn't a solution.

@flowerdealer
Copy link

flowerdealer commented Oct 30, 2018 via email

@flowerdealer
Copy link

Also, I'm on WindowsMR, which does not support motion smoothing at all, and have the issue, so I don't think it's necessarily related to it at all.

@CrossVR CrossVR added this to the 1.6.0 milestone Nov 25, 2018
@CrossVR
Copy link
Member

CrossVR commented Nov 25, 2018

Fixed in the latest release, remember to re-apply the patch if you're using the Steam version of Dirt Rally.

@CrossVR CrossVR closed this as completed Nov 25, 2018
@Mansatu2
Copy link

Mansatu2 commented Nov 26, 2018

I have tested the current version just a few minutes ago and first I couldn't get Dirt Rally to run. After I patched the executable, I first copied the 32bit files and then the 64bit files manually, but I still didn't get an image on my vive. Then I had a hunch about the xinput1_3.dll in the game folder and exchanged it by the previous version. This finally solved the problem for me and SteamVR beta with motion smoothing works. My previous dll is an old file from february, 2017 (i guess it's Version 1.0.5) and it has a size of about 500kB whereas the current versions are much smaller (~100kB). I don't know if this is only a problem for me, but maybe there is actually still problem. BTW: Thanks for the great work!!

@CrossVR
Copy link
Member

CrossVR commented Nov 28, 2018

@Mansatu2 Oops, looks like I made a mistake with packaging the patch files. Should be fixed now, either re-download the latest release or use the updater.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

8 participants