New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Revive tab only displays games from the library location set as default. #928
Comments
This was mentioned in the changelist for version 1.2.1, but I definitely should've mentioned it more prominently:
|
Thanks for the feedback though, now I know there are Revive users who make use of this new Oculus Home feature, so I'll move it up on my priority list. |
Thanks for commenting! I skimmed the changelog when it went live and must have just glanced right over that part. I'm glad to hear you're aware, and appreciate you moving it up the list. :) |
I had the same issue, thank you! |
This issue stilll exist in the current version of Revive |
Was this fixed because its still happening to me and its almost 2020 |
This is not yet fixed, but I'm planning to work on it soon. As you might have noticed other issues had higher priority than this and no one else was interested in resolving the issue so far. (You're welcome to help resolve it if you're familiar with C++ and Qt) |
Hi. I have the same problem and I checked revive source code... |
I'm currently rewriting the injector an will be keeping support for multiple libraries in mind. The overlay will be the real difficulty. |
Hello. |
That's great news! I'm very interested to see your solution. I assume the limit of 3 libraries is due to adding 3 folder models to the QML? My original idea was to add a library selection UI to the dashboard that changes the folder on one model. But your idea would be a good solution for the time being, we'll see if it becomes necessary to support more libraries. I'll focus on rewriting the injector and adding support for multiple libraries there. I can take your changes into account and make some improvements to it if necessary, so feel free to include those changes in your PR. |
Yes, limit is due to folder models. I will check this later. |
The manifest file is important though, but I can take a look at any problems with it once you post your PR. |
So, the problem with the revive manfest file was a write permission issue. I think I had a problem with the nsis installer. |
@croger42 Are you planning to submit a PR for it? |
Hello, yes, i will do it. From my fork to your master or another branch ? |
To master is fine |
This took me weeks to figure out, but I've done some testing and finally narrowed down why my Revive tab only displayed Dreamdeck, Touch Basics, First Contact, and Avatars. This is not a duplicate of the other issue that someone made 20 days ago.
With the recent update to the Oculus app that allows for installing games to another location, I added D:\Games\Oculus as a second library location and set it as default. Only the four experiences listed above were displayed in Revive. Once C:\Program Files\Oculus\Software was made the default again, my entire Oculus library shows up in Revive.
I'd like to be able to set other locations as the default and keep them default, and still have Revive recognize the games I have installed in the first location, since both are listed in Library Locations. Super happy to have figured out the issue, but thought you might like a note of it here so that multiple locations can be supported by Revive in the future. Thanks!
The text was updated successfully, but these errors were encountered: