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Implement gadgets in the backend #33

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Implement gadgets in the backend #33

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@konsumlamm konsumlamm commented May 21, 2024

Part of #31.

@konsumlamm konsumlamm mentioned this pull request May 23, 2024
@konsumlamm konsumlamm force-pushed the gadgets branch 2 times, most recently from 3dc1405 to a1adb3d Compare May 24, 2024 13:37
@konsumlamm konsumlamm changed the title Implement gadgets Implement gadgets in the backend May 24, 2024
@konsumlamm konsumlamm requested review from Comeza and TrueDoctor and removed request for Comeza May 24, 2024 13:48
@konsumlamm konsumlamm marked this pull request as ready for review May 24, 2024 15:19
@konsumlamm konsumlamm added enhancement New feature or request Backend About the Backend (robusta) labels May 24, 2024
Comment on lines +7 to +20
pub enum MrXGadget {
AlternativeFacts { stop_id: String },
Midjourney { image: Vec<u8> },
NotFound,
Teleport,
Shifter,
}

#[derive(specta::Type, Clone, Serialize, Deserialize, Debug)]
pub enum DetectiveGadget {
Stop { stop_id: String },
OutOfOrder,
Shackles,
}
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What would speak against using just one enum? You could add a function is_usable_by(team: Team) -> bool

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The main advantage is that it's harder for the frontend to accidentally send a gadget from the wrong team. Using a single enum might be cleaner though.

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Another advantage is that there are separate countdowns for Mr. X and Detective gadgets.

#[derive(Debug)]
pub struct GadgetState<T> {
can_be_used: bool,
cooldown: Option<f32>,
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I think it would be cleaner to use chrono::DateTime<Utc>.

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The cooldown is the number of seconds remaining, using a DateTime<Utc> requires more work to get the remaining time each iteration.

Comment on lines +20 to +22
MrXGadget(MrXGadget),
DetectiveGadget(DetectiveGadget),
MrXPosition(MrXPosition),
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If we add more gadget this might become cluttered, thus you might want to wrap this in a UseGadget(Gadget)

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