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Add custom Error Prone check for rethrowing.
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Apps making calls into the system server may end up persisting
internal state or making security decisions based on the perceived
success or failure of a call, or any default values returned. For
this reason, we want to strongly throw when there was trouble with
the transaction.

The rethrowFromSystemServer() method is the best-practice way of
doing this correctly, so that we don't clutter logs with misleading
stack traces, and this checker verifies that best-practice is used.

Disable this check on managers that we know are hosted outside the
system process.

Bug: 155703208
Test: ./build/soong/soong_ui.bash --make-mode framework-minus-apex services RUN_ERROR_PRONE=true
Exempt-From-Owner-Approval: trivial annotations
Change-Id: I04b4daf7c92251a14bcc3ebb1e18cd00f6a7f283
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jsharkey committed May 5, 2020
1 parent e9fbacf commit 525e1d1
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2 changes: 0 additions & 2 deletions errorprone/Android.bp
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Expand Up @@ -20,6 +20,4 @@ java_library_host {
plugins: [
"//external/dagger2:dagger2-auto-service",
],

javacflags: ["-verbose"],
}
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@@ -0,0 +1,80 @@
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

package com.google.errorprone.bugpatterns.android;

import static com.google.errorprone.BugPattern.SeverityLevel.WARNING;
import static com.google.errorprone.matchers.Matchers.enclosingClass;
import static com.google.errorprone.matchers.Matchers.hasAnnotation;
import static com.google.errorprone.matchers.Matchers.instanceMethod;
import static com.google.errorprone.matchers.Matchers.isSameType;
import static com.google.errorprone.matchers.Matchers.methodInvocation;
import static com.google.errorprone.matchers.Matchers.throwStatement;
import static com.google.errorprone.matchers.Matchers.variableType;

import com.google.auto.service.AutoService;
import com.google.errorprone.BugPattern;
import com.google.errorprone.VisitorState;
import com.google.errorprone.bugpatterns.BugChecker;
import com.google.errorprone.bugpatterns.BugChecker.CatchTreeMatcher;
import com.google.errorprone.matchers.Description;
import com.google.errorprone.matchers.Matcher;
import com.sun.source.tree.CatchTree;
import com.sun.source.tree.StatementTree;
import com.sun.source.tree.Tree;
import com.sun.source.tree.VariableTree;

import java.util.List;

/**
* Apps making calls into the system server may end up persisting internal state
* or making security decisions based on the perceived success or failure of a
* call, or any default values returned. For this reason, we want to strongly
* throw when there was trouble with the transaction.
* <p>
* The rethrowFromSystemServer() method is the best-practice way of doing this
* correctly, so that we don't clutter logs with misleading stack traces, and
* this checker verifies that best-practice is used.
*/
@AutoService(BugChecker.class)
@BugPattern(
name = "AndroidFrameworkRethrowFromSystem",
summary = "Verifies that system_server calls use rethrowFromSystemServer()",
severity = WARNING)
public final class RethrowFromSystemChecker extends BugChecker implements CatchTreeMatcher {
private static final Matcher<Tree> INSIDE_MANAGER =
enclosingClass(hasAnnotation("android.annotation.SystemService"));
private static final Matcher<VariableTree> REMOTE_EXCEPTION = variableType(
isSameType("android.os.RemoteException"));
private static final Matcher<StatementTree> RETHROW_FROM_SYSTEM = throwStatement(
methodInvocation(instanceMethod().onExactClass("android.os.RemoteException")
.named("rethrowFromSystemServer")));

@Override
public Description matchCatch(CatchTree tree, VisitorState state) {
if (INSIDE_MANAGER.matches(tree, state)
&& REMOTE_EXCEPTION.matches(tree.getParameter(), state)) {
final List<? extends StatementTree> statements = tree.getBlock().getStatements();
if (statements.size() != 1 || !RETHROW_FROM_SYSTEM.matches(statements.get(0), state)) {
return buildDescription(tree)
.setMessage("Must contain single "
+ "'throw e.rethrowFromSystemServer()' statement")
.build();
}
}
return Description.NO_MATCH;
}
}
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Expand Up @@ -34,6 +34,27 @@
import com.sun.source.tree.ExpressionTree;
import com.sun.source.tree.Tree.Kind;

/**
* Over the years we've had several obscure bugs related to how SDK level
* comparisons are performed, specifically during the window of time where we've
* started distributing the "frankenbuild" to developers.
* <p>
* Consider the case where a framework developer shipping release "R" wants to
* only grant a specific behavior to modern apps; they could write this in two
* different ways:
* <ol>
* <li>if (targetSdkVersion > Build.VERSION_CODES.Q) {
* <li>if (targetSdkVersion >= Build.VERSION_CODES.R) {
* </ol>
* The safer of these two options is (2), which will ensure that developers only
* get the behavior when <em>both</em> the app and the platform agree on the
* specific SDK level having shipped.
* <p>
* Consider the breakage that would happen with option (1) if we started
* shipping APKs that are based on the final R SDK, but are then installed on
* earlier preview releases which still consider R to be CUR_DEVELOPMENT; they'd
* risk crashing due to behaviors that were never part of the official R SDK.
*/
@AutoService(BugChecker.class)
@BugPattern(
name = "AndroidFrameworkTargetSdk",
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